Crusader Kings III

Crusader Kings III

Lifestyle XP from Skills
Lemur  [developer] Sep 11, 2020 @ 12:00pm
Translations
If anyone was able to translate this (phrases in " " to be exact) to other game languages, I'd highly appreciate that. You can just put it here in a comment.
Use [code] and [/code] to make it appear as code.

l_english: rule_lifestyle_experience_modifier:0 "Passive Lifestyle Experience" setting_no_bonus:0 "1 per skill level every 3 months" setting_no_bonus_desc:0 "All playable characters (counts and above) receive #bold #high 1#!#! lifestyle experience #bold #high every 3 months#!#! for every skill level #weak #bold (up to level 25)#!#! in that category, modifiers from #bold #high intellect traits and education apply#!." setting_small_bonus:0 "1.5 per skill level every 3 months" setting_small_bonus_desc:0 "All playable characters (counts and above) receive #bold #high 1.5#!#! lifestyle experience #bold #high every 3 months#!#! for every skill level #weak #bold (up to level 25)#!#! in that category, modifiers from #bold #high intellect traits and education apply#!." setting_medium_bonus:0 "2 per skill level every 3 months" setting_medium_bonus_desc:0 "All playable characters (counts and above) receive #bold #high 2#!#! lifestyle experience #bold #high every 3 months#!#! for every skill level #weak #bold (up to level 25)#!#! in that category, modifiers from #bold #high intellect traits and education apply#!." setting_big_bonus:0 "3 per skill level every 3 months" setting_big_bonus_desc:0 "All playable characters (counts and above) receive #bold #high 3#!#! lifestyle experience #bold #high every 3 months#!#! for every skill level #weak #bold (up to level 25)#!#! in that category, modifiers from #bold #high intellect traits and education apply#!." setting_huge_bonus:0 "4 per skill level every 3 months" setting_huge_bonus_desc:0 "All playable characters (counts and above) receive #bold #high 4#!#! lifestyle experience #bold #high every 3 months#!#! for every skill level #weak #bold (up to level 25)#!#! in that category, modifiers from #bold #high intellect traits and education apply#!." rule_lifestyle_experience_skill_floor:0 "Skill Levels that don't give Passive Lifestyle Experience" setting_lsxp_floor_0:0 "0" setting_lsxp_floor_0_desc:0 "All skill levels give lifestyle experience." setting_lsxp_floor_5:0 "5" setting_lsxp_floor_5_desc:0 "First 5 levels of skill don't give lifestyle exprience." setting_lsxp_floor_10:0 "10" setting_lsxp_floor_10_desc:0 "First 10 levels of skill don't give lifestyle exprience." rule_lifestyle_experience_skill_ceiling:0 "Maximum skill level that gives Passive Lifestyle Experience" setting_lsxp_ceiling_25:0 "25" setting_lsxp_ceiling_25_desc:0 "Skill levels above 25 don't give more lifestyle expierience." setting_lsxp_ceiling_30:0 "30" setting_lsxp_ceiling_30_desc:0 "Skill levels above 30 don't give more lifestyle expierience." setting_lsxp_ceiling_50:0 "50" setting_lsxp_ceiling_50_desc:0 "Skill levels above 50 don't give more lifestyle expierience." setting_lsxp_ceiling_100:0 "100" setting_lsxp_ceiling_100_desc:0 "Skill levels above 100 don't give more lifestyle expierience." setting_lsxp_ceiling_none:0 "Unlimited" setting_lsxp_ceiling_none_desc:0 "There is no upper limit for what skill levels give passive lifestyle experience."
Last edited by Lemur; Sep 20, 2020 @ 5:02am
< >
Showing 1-5 of 5 comments
kipskill Sep 17, 2020 @ 4:03am 
l_korean: rule_lifestyle_experience_modifier:0 "인생관 경험치 수동 조정" setting_no_bonus:0 "3달마다 능력치당 1씩 부가" setting_no_bonus_desc:0 "플레이 가능한 모든 캐릭터들은 (위에서 언급한 대로) #bold #high 3달마다#!#! 모든 능력치당 #bold #high 1#!#!의 인생관 경험치를 얻습니다.#weak #bold (능력치는 25까지만 적용)#!#! 이 항목은 #bold #high 지적 특성과 교육 효과#!에 따라 조정됩니다." setting_small_bonus:0 "3달마다 능력치당 1.5씩 부가" setting_small_bonus_desc:0 "플레이 가능한 모든 캐릭터들은 (위에서 언급한 대로) #bold #high 3달마다#!#! 모든 능력치당 #bold #high 1.5#!#!의 인생관 경험치를 얻습니다.#weak #bold (능력치는 25까지만 적용)#!#! 이 항목은 #bold #high 지적 특성과 교육 효과#!에 따라 조정됩니다." setting_medium_bonus:0 "3달마다 능력치당 2씩 부가" setting_medium_bonus_desc:0 "플레이 가능한 모든 캐릭터들은 (위에서 언급한 대로) #bold #high 3달마다#!#! 모든 능력치당 #bold #high 2#!#!의 인생관 경험치를 얻습니다.#weak #bold (능력치는 25까지만 적용)#!#! 이 항목은 #bold #high 지적 특성과 교육 효과#!에 따라 조정됩니다."" setting_big_bonus:0 "3달마다 능력치당 3씩 부가" setting_big_bonus_desc:0 "플레이 가능한 모든 캐릭터들은 (위에서 언급한 대로) #bold #high 3달마다#!#! 모든 능력치당 #bold #high 3#!#!의 인생관 경험치를 얻습니다.#weak #bold (능력치는 25까지만 적용)#!#! 이 항목은 #bold #high 지적 특성과 교육 효과#!에 따라 조정됩니다." setting_huge_bonus:0 "3달마다 능력치당 4씩 부가" setting_huge_bonus_desc:0 "플레이 가능한 모든 캐릭터들은 (위에서 언급한 대로) #bold #high 3달마다#!#! 모든 능력치당 #bold #high 4#!#!의 인생관 경험치를 얻습니다.#weak #bold (능력치는 25까지만 적용)#!#! 이 항목은 #bold #high 지적 특성과 교육 효과#!에 따라 조정됩니다."
Is this how it's done?
Lemur  [developer] Sep 20, 2020 @ 5:02am 
included it in today's patch
kipskill Sep 20, 2020 @ 7:34am 
rule_lifestyle_experience_skill_floor:0 "인생관 경험치를 제공해주지 않는 능력치" setting_lsxp_floor_0:0 "0" setting_lsxp_floor_0_desc:0 "모든 능력치가 인생관 경험치를 제공해 줍니다." setting_lsxp_floor_5:0 "5" setting_lsxp_floor_5_desc:0 "5 이하의 능력치는 인생관 경험치를 제공해주지 않습니다." setting_lsxp_floor_10:0 "10" setting_lsxp_floor_10_desc:0 "10 이하의 능력치는 인생관 경험치를 제공해주지 않습니다." rule_lifestyle_experience_skill_ceiling:0 "인생관 경험치를 제공해주는 능력치 최고 수치" setting_lsxp_ceiling_25:0 "25" setting_lsxp_ceiling_25_desc:0 "인생관 경험치를 제공해주는 능력치는 25까지만 적용됩니다." setting_lsxp_ceiling_30:0 "30" setting_lsxp_ceiling_30_desc:0 "인생관 경험치를 제공해주는 능력치는 30까지만 적용됩니다." setting_lsxp_ceiling_50:0 "50" setting_lsxp_ceiling_50_desc:0 "인생관 경험치를 제공해주는 능력치는 50까지만 적용됩니다." setting_lsxp_ceiling_100:0 "100" setting_lsxp_ceiling_100_desc:0 "인생관 경험치를 제공해주는 능력치는 100까지만 적용됩니다." setting_lsxp_ceiling_none:0 "무제한" setting_lsxp_ceiling_none_desc:0 "인생관 경험치를 제공해주는 능력치에 제한이 없습니다."
kipskill Sep 20, 2020 @ 7:35am 
I added korean translation of the updated part.
Agasteeve Jan 4, 2021 @ 5:21am 
l_french:
rule_lifestyle_experience_modifier: 0 "Expérience de style de vie passif"
setting_no_bonus: 0 "1 par niveau de compétence tous les 3 mois"
setting_no_bonus_desc: 0 "Tous les personnages jouables (nombre et plus) reçoivent #bold #high 1 #! #! expérience de style de vie #bold #high tous les 3 mois #! #! pour chaque niveau de compétence #weak #bold (jusqu'au niveau 25) # ! #! dans cette catégorie, les modificateurs de #bold #high intellect et de l'éducation s'appliquent # !. "
setting_small_bonus: 0 "1,5 par niveau de compétence tous les 3 mois"
setting_small_bonus_desc: 0 "Tous les personnages jouables (nombre et plus) reçoivent #bold #high 1.5 #! #! expérience de style de vie #bold #high tous les 3 mois #! #! pour chaque niveau de compétence #weak #bold (jusqu'au niveau 25) # ! #! dans cette catégorie, les modificateurs de #bold #high intellect et de l'éducation s'appliquent # !. "
setting_medium_bonus: 0 "2 par niveau de compétence tous les 3 mois"
setting_medium_bonus_desc: 0 "Tous les personnages jouables (nombre et plus) reçoivent #bold #high 2 #! #! expérience de style de vie #bold #high tous les 3 mois #! #! pour chaque niveau de compétence #weak #bold (jusqu'au niveau 25) # ! #! dans cette catégorie, les modificateurs de #bold #high intellect et de l'éducation s'appliquent # !. "
setting_big_bonus: 0 "3 par niveau de compétence tous les 3 mois"
setting_big_bonus_desc: 0 "Tous les personnages jouables (nombre et plus) reçoivent #bold #high 3 #! #! expérience de style de vie #bold #high tous les 3 mois #! #! pour chaque niveau de compétence #weak #bold (jusqu'au niveau 25) # ! #! dans cette catégorie, les modificateurs de #bold #high intellect et de l'éducation s'appliquent # !. "
setting_huge_bonus: 0 "4 par niveau de compétence tous les 3 mois"
setting_huge_bonus_desc: 0 "Tous les personnages jouables (nombre et plus) reçoivent #bold #high 4 #! #! expérience de style de vie #bold #high tous les 3 mois #! #! pour chaque niveau de compétence #weak #bold (jusqu'au niveau 25) # ! #! dans cette catégorie, les modificateurs de #bold #high intellect et de l'éducation s'appliquent # !. "

rule_lifestyle_experience_skill_floor: 0 "Niveaux de compétence qui ne donnent pas d'expérience de style de vie passif"
setting_lsxp_floor_0: 0 "0"
setting_lsxp_floor_0_desc: 0 "Tous les niveaux de compétence donnent une expérience de style de vie."
setting_lsxp_floor_5: 0 "5"
setting_lsxp_floor_5_desc: 0 "Les 5 premiers niveaux de compétence ne donnent pas d'expérience de style de vie."
setting_lsxp_floor_10: 0 "10"
setting_lsxp_floor_10_desc: 0 "Les 10 premiers niveaux de compétence ne donnent pas d'expérience de style de vie."

rule_lifestyle_experience_skill_ceiling: 0 "Niveau de compétence maximal qui donne une expérience de style de vie passif"
setting_lsxp_ceiling_25: 0 "25"
setting_lsxp_ceiling_25_desc: 0 "Les niveaux de compétence supérieurs à 25 ne donnent pas plus d'expérience de style de vie."
setting_lsxp_ceiling_30: 0 "30"
setting_lsxp_ceiling_30_desc: 0 "Les niveaux de compétence supérieurs à 30 ne donnent pas plus d'expérience de style de vie."
setting_lsxp_ceiling_50: 0 "50"
setting_lsxp_ceiling_50_desc: 0 "Les niveaux de compétence supérieurs à 50 ne donnent pas plus d'expérience de style de vie."
setting_lsxp_ceiling_100: 0 "100"
setting_lsxp_ceiling_100_desc: 0 "Les niveaux de compétence supérieurs à 100 ne donnent pas plus d'expérience de style de vie."
setting_lsxp_ceiling_none: 0 "Illimité"
setting_lsxp_ceiling_none_desc: 0 "Il n'y a pas de limite supérieure pour les niveaux de compétence qui donnent une expérience de style de vie passif."
< >
Showing 1-5 of 5 comments
Per page: 1530 50