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Basically if a boss hits you with your discard color as Rie it will be cleared. Where the bat marker is doesn't effect anything. All that matters is it matches your discard color.
Yeah, I thought it was calculated at the beginning of the boss round. Thanks for letting me know. It's fixed now.
It's fixed now, thanks for reporting!
Error in Script (Global): chunk_3:(3224,24-38): attempt to index a nil value
No sure why that line would cause the reset button not to appear, but at least you can reload the mod. I'll add a check in the next update to avoid that error.
That's real strange. You actually draw up to your hand limit before the boss round starts, and it doesn't resolve the boss patterns for the player until they draw back up. The order is as follows.
1. End Round
2. After all players end round, draw back up to hand limit then activate all boss patterns.
3. After all players have activated all boss patterns, check if shield is broken.
3b. If shield is broken, break shield and do effect for all players.
3c. Wait for all players to finish shield break effect, then check for the next shield.
4. Take center bullets for all players, and start round when all are drawn.
So, it looks you guys somehow got to step 3 without finishing step 2. I recently noticed a bug with the reset game, messing up rounds. I thought it was fixed, but maybe not. Maybe just reload the game each time just in case. I'll have to do some testing to see if I can figure out why this would happen. Sorry about the error.
Error in Script (Global): chunk_3:3976,36-129): attempt to index a nil value
It seemed to happen after playing a pattern.
That's related to the deck/discard display counters. It's strange that it's throwing a null reference error, since I do check if the deck is null before updating the counter. I can add an additional check in the next update. Let me know if it happens again.
Also, just for reference the game does not really work if a player is lagging a lot and clicks a button mutiple times during lag. Not sure if that was the culprit here, but just in case if anyone has a bad ping when you host, let them know not to click things multiple times if they don't work the first time. It will do the thing eventually.
Thanks for reporting!
Seems to happen on and off after losing. When I hit reset game and start a new game it will only deal out 3 bullets to each player (only have tried with 2 players) and "Round 2" will appear even though I just reset.
edit- also seems like randomly with adelheid, you won't be able to click anything including bullets if you activate star bullets and we'll have to reset to game.
Unfortunately I don't know of any way, but I haven't looked into it. Sometimes if people are lagging a bit some errors can pop up if they press a button when it might have been disabled, but if nothing visibly breaks I wouldn't worry about it. I'd like to fix any errors I can though.
The best you can do it let me know the line numbers if the error gives any. You can scroll up in the chat when you are done and find them. Appreciate any feedback, thanks.