Stellaris

Stellaris

SW:Fallen Republic
Aceaz Sep 8, 2020 @ 11:49am
Hyperlane for Unknown Regions not spawning
Playing as Galactic Empire on a small, canon map. I've had the hyperlane event popup, but haven't seen the relevant hyperlane appear.

Help!
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Showing 1-7 of 7 comments
Its sneakily hidden. Go to Utegetu nebula, which connects to Geroon. The hyperlane forms there to cz-198. Its better to access it from the system view of geroon. From the galactic map don't click on the nearest system as that actually links to cz-198 not Geroon.
Me Sep 10, 2020 @ 12:06pm 
I have the same issue in my game - I have the system colonized and there is not a new hyperlane. screenshot[i.imgur.com]
letotheworm Sep 15, 2020 @ 5:28pm 
I posted this in the bug forum. I think this is a bug due to the end game crisis events firing before the midgame crisis events. If you want to test if it is bugged or not you can do so with the console command "event". The requisite event for the hyperlanes is "swp_unknown_regions.1"
Me Sep 17, 2020 @ 4:08pm 
I looked into the event that fired to spawn the hyperlanes. The event relies on a event_target that is supposed to be set in the map creation script. I did a writeup on what I found in the bug report thread (page 29) when I was looking into the requisite event and targets, and also my savegame. I managed to get them to spawn just by adding the targets, so it is definitely not endgame related (my game had not reached endgame yet), the map creation failed in creating the event_targets.
Last edited by Me; Sep 17, 2020 @ 4:08pm
Admiralthrawnbar Sep 18, 2020 @ 6:22pm 
Originally posted by rayman86:
I looked into the event that fired to spawn the hyperlanes. The event relies on a event_target that is supposed to be set in the map creation script. I did a writeup on what I found in the bug report thread (page 29) when I was looking into the requisite event and targets, and also my savegame. I managed to get them to spawn just by adding the targets, so it is definitely not endgame related (my game had not reached endgame yet), the map creation failed in creating the event_targets.

I don't suppose you could help me figure out exactly what to add where in the save game? Do I add event_target:unknown_regions_geroon under the flags for the system and then I trigger the event or what?
Me Sep 20, 2020 @ 10:21pm 
Sure! You will want to follow the instructions here[stellaris.paradoxwikis.com] on how to unpack/repack your savegame. I suggest making a backup before you start.

The event relies on 4 distinct saved variables. When you open your savegame you are going to look for the entries for 4 systems: Geroon, Tenupe, Ilum, and Leeccah. For a sample, the Geroon entry for mine was like this:

967={ coordinate={ x=125 y=-78 origin=4294967295 randomized=yes } type=star name="Geroon" planet=13388 planet=13389 planet=13390 planet=13391 planet=13392 planet=13393 planet=13394 planet=13395 planet=13396 planet=13397 planet=13398 planet=13399 megastructures={ 50331709 } star_class="sc_m" hyperlane={ { to=772 length=5 } } bypasses={ 3 } discovery={ 0 } flags={ unknown_regions_1=112557120 nebula_system=112557120 } initializer="geroon_system_initializer" fleet_presence={ 335545211 251662270 117445805 369103309 } aura_presence={ 100673547 } inner_radius=265 outer_radius=365 starbase=1106 trade_hub={ collected=10.665 collected_from={ 967 } destination=403 } trade_collection={ targets={ { target=967 distance=0 } } } trade_piracy={ throughput=0 total=0 max=0 active=0 used=0 targets={ { target=650 distance=3 } { target=967 distance=0 } { target=978 distance=3 } { target=1286 distance=2 } } } sector=259 timed_modifier={ modifier="sy_unknown_regions" days=-1 } }

You will want to find the entries for ALL 4 PLANETS and note the ID for each one - its the number before the equals and the bracket information (967 in Geroon's case in my savegame).

After you have the id, you need to add the actual variables. You will search your save file for entries that start with
saved_event_target=
This is where you are going to add the values to your save file. The following entries will be added (changing the ids for each planet where appropriate)

saved_event_target={ type=galactic_object id=967 name="unknown_regions_geroon" } saved_event_target={ type=galactic_object id=988 name="unknown_regions_tenupe" } saved_event_target={ type=galactic_object id=778 name="unknown_regions_ilum" } saved_event_target={ type=galactic_object id=1305 name="unknown_regions_leeccah" }

After that, save the file, repack, and load. Once the event fires (normally or manually like the other poster above), the hyperlane will spawn.
stewystu Aug 2, 2022 @ 9:44am 
Instead of doing all this... couldn't we just use the console commands to trigger the specific event?
I'm currently playing as Chiss and I have control of the entire area and I'm basically trapped until this event pops up. I suspect that it won't happen because Illum is the only system I can't take because it's outside my reach. So I may cheat a little and use the Console Commands to find it and then "own" it... hopefully then the event will trigger. I'll try it out though and let y'all know.
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