Tabletop Simulator

Tabletop Simulator

Azul
 This topic has been pinned, so it's probably important
Ramun Flame  [developer] Nov 15, 2020 @ 8:22pm
Report Bugs Here
To try and keep the comments clean, please report all bugs here. I will fix them as soon as I can. Thanks.
Last edited by Ramun Flame; Nov 25, 2020 @ 3:27am
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Showing 1-15 of 40 comments
leocaseiro Nov 18, 2020 @ 11:02pm 
The score is reducing the number if more than 1 in the same negative space, but in the rule book says it doesn't sum the negative values. so if you have 2 tiles on the first -1 negative values, your score should subtract only -1, not -2. Same for multiple tiles on the -2.

See the rulebook here: https://boardgamegeek.com/image/4353730/mirci78

"For each tile in your floor line, you lose the number of points indicated directly above it. Adjust your scoring marker on your score track accordingly (however, you can never drop below 0 points)."
Last edited by leocaseiro; Nov 18, 2020 @ 11:07pm
Ramun Flame  [developer] Nov 19, 2020 @ 12:38am 
I mean, you even quoted the rulebook.

"For EACH tile in your floor line, you lose the number of points indicated directly above it."

If you want to know more about the rules, you can visit the BGG forums here.
https://boardgamegeek.com/boardgame/230802/azul/forums/66
Last edited by Ramun Flame; Nov 20, 2020 @ 5:06am
AL-BOT Jan 18, 2021 @ 6:39pm 
Hi Ramun. Great implementation of Azul! Recently, I have been unable to load the game. It gets stuck at 98%, and there are no reported errors in the game console. This game was working when the first couple of days I played it, but this issue started happening in the last week.
Ramun Flame  [developer] Jan 18, 2021 @ 7:12pm 
Originally posted by AL-BOT:
Hi Ramun. Great implementation of Azul! Recently, I have been unable to load the game. It gets stuck at 98%, and there are no reported errors in the game console. This game was working when the first couple of days I played it, but this issue started happening in the last week.

Your cache might be corrupt. Try disabling the cache in the options, or manually clearing it out.
AL-BOT Jan 19, 2021 @ 5:08pm 
Originally posted by Ramun Flame:
Originally posted by AL-BOT:
Hi Ramun. Great implementation of Azul! Recently, I have been unable to load the game. It gets stuck at 98%, and there are no reported errors in the game console. This game was working when the first couple of days I played it, but this issue started happening in the last week.

Your cache might be corrupt. Try disabling the cache in the options, or manually clearing it out.

Thanks Ramun. I cleared the cache and reloaded. It took a couple minutes but finally started.
DamnitSam14 Feb 4, 2021 @ 7:15am 
Hello,

I have unchecked mod caching and mod threading and I am still getting the same error to load obj. The object saved in dropbox will not load. I even tried to verify it by copying the link into web browser and it won't load for me.
DamnitSam14 Feb 4, 2021 @ 7:24am 
Geting a flood of "Failed ot load mod (obj)" errors of https://www.dropbox.com/s/nsu1d3dwbnfm65u/bag.obj?dl=1
Ramun Flame  [developer] Feb 4, 2021 @ 11:57am 
I just clicked the link you sent on my phone, and it downloaded the object. You can also try deleting your cache, but if your browser is blocking it, it might be a VPN, or you ISP blocking it for some reason. I can see if I can change the link to be hosted on steam for others who might have the link blocked.
Last edited by Ramun Flame; Feb 27, 2021 @ 8:01pm
excalbian Feb 28, 2021 @ 11:26pm 
Hotseat mode (local play) doesn't seem to work. After the first player goes, any clicks to select the tiles will report "you can only select tiles on your turn."

Really love the game - thank you for all the effort implementing this!!
Ramun Flame  [developer] Mar 1, 2021 @ 4:19am 
Originally posted by excalbian:
Hotseat mode (local play) doesn't seem to work. After the first player goes, any clicks to select the tiles will report "you can only select tiles on your turn."

Really love the game - thank you for all the effort implementing this!!

I needed to run the code differently in hotseat mode, and there was no was to detect if you were playing in that mode. So, I just looked at the names to enable it, since the names will always be "Player 1", "Player 2", etc. The recent update changed it so you can set the name now.

So basically hotseat will work if you keep your names as "Player 1", "Player 2", etc. I'd like a better solution, but I'm not sure if another way to detect it and I don't want to add a new toggle at this point.
Larmen Cucia Mar 5, 2021 @ 11:20am 
I`m trying to do as you said, use the default names to play hotseat, but it doesn`t seem to work... sometimes only player 1 is able to seat, and sometimes no players can.

I think ive just figured it out: when playing 2 players on hotseat, it seems that some colors will bug the player out. I could only seat the two players when we chose yellow and blue (?). we were trying to play as purple and orange, earlier, and it wasnt working.
Last edited by Larmen Cucia; Mar 5, 2021 @ 11:26am
Ramun Flame  [developer] Mar 5, 2021 @ 11:32am 
Originally posted by FrMossri:
I`m trying to do as you said, use the default names to play hotseat, but it doesn`t seem to work... sometimes only player 1 is able to seat, and sometimes no players can.

I think ive just figured it out: when playing 2 players on hotseat, it seems that some colors will bug the player out. I could only seat the two players when we chose yellow and blue (?). we were trying to play as purple and orange, earlier, and it wasnt working.

Yes, there are only 4 valid colors in this mod. Teal, Red, Yellow, and Blue. All scripted mods that look at who is sitting down need it to be a valid seat for the table. The new hotseat makes you pick before you even load the table, and makes it difficult to change after. Hopefully they fix it.
Pointy May 31, 2021 @ 1:19pm 
Hello. A bug that's not happened to me, but has happened to different people I play with. Sometimes the boards do not place themselves correctly on the table. I have a screenshot of what I'm talking about that my friend sent me. All of the boards face her, but none of them are actually in the correct place for her 'player' position. When placing tiles, the tiles go where they should if the board was correctly placed, making it impossible to see what is going on and where to put things down. How do I send you a screenshot?
Ramun Flame  [developer] May 31, 2021 @ 1:23pm 
Originally posted by Pointy:
Hello. A bug that's not happened to me, but has happened to different people I play with. Sometimes the boards do not place themselves correctly on the table. I have a screenshot of what I'm talking about that my friend sent me. All of the boards face her, but none of them are actually in the correct place for her 'player' position. When placing tiles, the tiles go where they should if the board was correctly placed, making it impossible to see what is going on and where to put things down. How do I send you a screenshot?

This is a desync in TTS. It should look fine for the host, but if a client is lagging they sometimes see different things than the host. There are two ways to fix it.

1. Leave/rejoin the room. Everything will load again, and be in the proper places.

2. Move the object that is in the wrong postion, so it can update for the client. Since the board is locked in place, you can just use the gizmo tool to move it's rotation 1 degree to update it for the player.
fvg08 Jun 5, 2021 @ 6:00am 
Great mod, thank you!

Small bug in description: I've got an error when I open Next Move Games' website; the URL isn't safe, and the website doesn't load.
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