Left 4 Dead 2

Left 4 Dead 2

Riptide
 このトピックはピン留めされているので、おそらく重要です
Sethms  [開発者] 2020年5月10日 8時01分
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Tell me what you like and what you don't. Just don't hurt my feelings.
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1-7 / 7 のコメントを表示
Decent campaign mate!. It's well put together i can se that and i had fun with it. As for gripes it's a little to short, i was able to beat it at around 20 minutes. And a minor one but during the finale the arrows telling you were to go are still there from the level before it which may confuse and throw of some people.
Sethms  [開発者] 2020年5月14日 18時55分 
Thank you; I see what you're saying about the arrows, I'll give it some thought.
Played This Campaign In 25 Minutes But This Is A Cutest Map I Ever Seen In My Entire Life
Qdude 2020年5月18日 15時13分 
This campaign is fine, there's nothing terrible about it. However I don't feel that there was anything too memorable. The aquarium wasn't anything crazy, it was just dark rooms with nothing going on, and most tanks you couldn't see through. I was expecting some crazy lighting and, maybe not fish, but at least some interesting tanks to look at. I like the idea of the survivors discovering an escape option in the middle of the map, and them returning to it to escape, however it didn't feel natural since the boat was just there and the survivors didn't mention it yet we go back there anyway to fuel it up and leave. Or maybe that was their plan all along and I didn't pay attention, idk. Gameplay wise the maps were stocked full of items, every 20 feet you would find at least one item. This made things pretty easy. The ending was fine actually, pretty fun, it was hard but not too difficult. The bots got stuck often, I suggest you go through the entire map and tidy stuff up with the nav mesh. It sounds hard but it isn't. Just bind a couple keys to navmesh commands like nav_add_to_selected_set and go to town. I actually got stuck in the 3rd map, in between a cop car and an invisible wall, right before you enter the carnival place.

Overall, fine campaign but sort of disappointing. Few bot issues which can be easily fixed.
This is a good campaign, it has the potential to become a decent and memorable one if some changes are made.

Overall:-
+ Gameplay is smooth throughout the campaign, no random drop of frames or glitches (that I am aware of).
+ Difficulty is good; no random panic events that doesn't make sense or infinite hordes of zombies.
+ Items are quite abundant, though a little too abundant to my liking.
- Designs, as far as the idea of the campaign goes and how you have the survivors going through an aquarium and to a waterfront theme park, it gives a nice change of view. But I have to admit in terms of the design itself; the aquarium, the waterfront, the lighting, they do need more work.
- Atmosphere: The whole campaign overall atmosphere would be much stunning if you would consider using some better textures in the aquarium, some change of assets instead of repeating ones here and there and most importantly the lighting.

Conclusion:-
I had fun playing this campaign and truthfully speaking, it has potential. With the right tweak and adjustment in terms of its atmosphere and designs, starting from the aquarium to the waterfront and the finale itself, it could be a memorable and scenic view, for instance like how the lights and environment is in The Passing campaign. All and all, good campaign and looking forward to future one(s) from you and perhaps an overhaul to this one. I enjoyed this one but as I said, some graphical tweaks and adjustments would make it even better!
More easter eggs such as the Big Fat Meanie would add more fun haha, and maybe put a hidden chainsaw as a reward (from exploration or doing certain task) in chapter 3 to be saved and used for the finale in chapter 4
Great concept, great campaing.
Poor(Not bad!) execution, need better atmosphere in making the aquarium more lively...even if it is during a zombie apocalypse.

I really liked the aquarium itself and specially the signs everywhere, they are lovely and really well done!

Overall it's a great campaing with a unique aspect to it, just need to make the visuals of it better.
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