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I just saw your message, I will answer it in details tomorrow. I will try to make most of the updates you asked for.
Thank you for your comment.
It's already wonderful!
As I said in the comments, I have reuploaded the standees, apparently it's working now.
I've made it so Loki starts in Vanaheim, I put snap points on the sword in Iotunheim, on the islands in Midgard, and on the paths of sun and moon.
I've also developped a script to replace the devastated world markers around Fenrir's cage, and I've updated my rotation script to take into account the problem you raised.
Finally, I've added a bag for the promises' tokens.
Now, I'm working on creating a button to rotate the tree (the easy part), and another to replace the selected objets (iotuns, fire giants, anonymus and devastated world markers), which is the difficult part, because I can't seem to find a function that lists selected objets that works as I want it to (I don't know if you've found how I made it work before : you have to point the mouse at the object-a Iotun for example- you want to replace and press 1 on the numpad-I realize that is an issue if you don't have a numpad, which is why I'm triyng to make a button). I'll make a little card with the instructions for the scripts.
As for Surt's ladder, I don't see what you meant, it seems to be fine on my computer, could you be more specific (screenshot...)?
Thank you for the links to the rulesbook, I've added them to the version I'll uppload as soon as I find a way to display the double pages of the sagas' book (I haven't found it in English yet).
I'm glad to see you so enthousiast about my work. Thank you for your comment, it was very helpful.
everything already worked great for me. Those changes are really cool, and I'm very impressed by how quickly you implemented everything.
I found all of the things you described myself before I read your last comment,
except for the replacement function for devastated world markers, which I just tried and it also works great.
(I'm a bit on the fence 🥁 about the inclination of the markers. As it is now the face outward from the cage, but that blocks the first two snap points for Sköll and Hati. Maybe setting them upright would be better, but it certainly does look a bit weird.)
Sure, I had found the replacement for Iotun, Fire Giants, and Anonymous before I made my very first comment.
Forget about my problem with the Fire Giants - that only occurred before I translated the instructions for the script, so I didn't yet know that the mouse pointer has to be over the object.
The buttons are an excellent idea. For me, numpad keys work fine.
While the numpad issue doesn't affect me personally and I don't know how common it is, I do think that the essential functions of a mod should be accessible with standard controls, so buttons would be great. I think it would also be fine if one has to select the pawn (by dragging a selection box or Ctrl-clicking) and then push the button, OR drag the pawn to a special designated area on or around the tree from which it will be placed.
The mod "Spirit Island - Scripted Deluxe" ( https://steamcommunity.com/sharedfiles/filedetails/?id=1396185597 ) has some amazing scripting.
In that mod whenever you drop anything on the floor next to the "island" / board it will be removed to the supply.
I don't know if you can address the items in such a way.
I messaged the community manager on BGG and they uploaded the Scenario Books in Japanese, English, French, Italian, and Spanish.
You could also add the bonus scenario "Utgardloki's challenge". It is in my dropbox folder in English, but it does of course exist in French, I just haven't seen it anywhere yet. It's a tough scenario, really cool.
I think you should also replace your own scans as they have some discoloration (might also be from compression; don't know)
I don't know enough about scripting to really give good advice on the double pages problem, I can only state my ideas which might be completely useless, but anyways …
You could (maybe, don't know if it works) snap points for the custom PDFs (scenario book) so they neatly align side by side.
Then there would have to be a way to have the state of the left PDF always be a copy of the right PDF with the state(left) = state(right) - 1 (problematic if state_right is 1 (first page)).
Thinking about the scenario books, I thought about another use for snap points: https://www.dropbox.com/s/erfpx64ta06g96u/Snap_Points_on_Scenario_Books.png
They stay with custom PDFs, even if you pack them into a bag.
I think setting up the scenario books for the double-sided problem automatically will be too much of a hassle.
You said you made this just for your friends and made it publicly available just so, but I don't know how much more work you want to sink into it.
It definitely could do with a setup script. Such a script could ask you for:
- language
- of the rulebook, and the scenario book, and also the note about the script buttons (it is a bit obtrusive where it is now, and there is no way to change the language without going into the Scripting window and reloading everything).
number of players and which gods; support god?
This could place the appropriate number of Vanir dice and Elves, and give the appropriate amount of health to gods.
If you could select your god with the press of a button, it could place your god tableau, god die, and put your cards on the appropriate spots (I guess you should also put rotate snap points for cards onto the god tableaus), and put your standee onto the tree.
Most important change: Heimdall should start at the bridge (Bifrost), because that is his spot. Odin should start top center. :-P
https://www.dropbox.com/s/fnxckkxw5g2d7yx/Rotate_Snap_Points_on_God_Tableaus.png
You make it easy for me to be enthusiastic. I am the one to thank you!
It has been a while ! I made you contributor of the game so you can make it evolve if you want. I don't have time anymore to update the features. Maybe one day...
Alas, I know next to nothing about modding, but I'll look into it. Happy holidays!