Tabletop Simulator

Tabletop Simulator

Infinity the Game, Corvus Belli (Old Version)
Azazel Mar 26, 2020 @ 7:08am
Update : March 25 at 11:55 pm
Hi,
Thank you very much for the latest updates and all the work already done!
I'm just wondering why you changed the die roll system?
I do not find it very practical to have to change the number of dice before throwing them
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Showing 1-8 of 8 comments
Azrael Mar 26, 2020 @ 8:39am 
Mainly for the speed of the roll. With the old roller, I had to build a window for the script to wait for another click before rolling. If that window was too short, it would roll before you were done adding dice.

Another, smaller reason was the ability to load a default die on it for the LT rolls, and be able to easily replace it with a faction die without having to reset the script.
Azrael Mar 26, 2020 @ 8:43am 
It also helps to prevent accidental over click/rolling
Doc Mar 28, 2020 @ 9:19am 
Any chance to get the old dice roller back? :-) For me, the new one has too many clicks involved, dice are not removed automaticly and they don't roll in front of the "click". I know the old one had its drawbacks, but once you got to know it it was really slick and handy.
Last edited by Doc; Mar 28, 2020 @ 9:20am
Whyrocknodie  [developer] Mar 28, 2020 @ 1:18pm 
Hi there Doc, we're much preferring the new one over the old I'm afraid. The tendency to 'over-roll' or 'under-roll' was all too common with the old one, and it's slower to boot.
It is possible to automatically clear dice from the roller though, we may change it to default to do that.
Last edited by Whyrocknodie; Mar 28, 2020 @ 1:18pm
BingBong Mar 28, 2020 @ 1:26pm 
new one is much better
seyffer Mar 28, 2020 @ 1:54pm 
Any chance to add 1 missing model for Ariadna? Vassily Plushenko
Whyrocknodie  [developer] Mar 29, 2020 @ 7:32am 
Oops, not sure how I missed him. He's in there now.
seyffer Mar 29, 2020 @ 9:55am 
Thank you really appreciate your work.

Originally posted by Ming:
Oops, not sure how I missed him. He's in there now.
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Showing 1-8 of 8 comments
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