Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Better Buildings Construction : 건물 벨런스 모드
진현  [developer] Apr 15, 2021 @ 10:39am
english description
[Change History]

1. Improvement of settlements

2. Improvement of sub-settlement

3. Add Landmark Effect

4. Improvement of special buildings

5. Han faction building improvement (all dlc compatible)

6. Yellow turban faction building improvements (all dlc compatible)

7. nanman faction building improvements (all dlc compatible)

8. Gatepass improvement

9.Fixed an adjacent bonus bug that did not apply. (4/19)




[Basic Structure]


<Agriculture>
Agriculture has become more reasonable. Agricultural buildings are excellent for growing the population.
The food production route and the food return route can be divided and developed effectively.
Also, granaries effectively reduce the food distribution debuff as well as the increase in the existing public order.

<Commercial>
Commerce has created a high % profit. But commerce causes corruption.
Education buildings have increased the need to stop this corruption.

<Industry>
The industry gives high gold returns. But industry undermines public order.
Therefore, we need a building that raises public order.
And the labor building was effectively changed to industrial building construction.

<Military>
It has improved the use of existing unnecessary military buildings.

<Administration>
The administrative building is now a key building for dealing with corruption and public order.
Also, unlike vanilla, the tax office collects real taxes.
It creates a "people tax" and people tax is converted into gold according to the number of people.
(ex Population Growth Building and Taxation will create synergy.)







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Last edited by 진현; Sep 22, 2021 @ 12:10pm