Don't Starve Together

Don't Starve Together

Super Server 2
 This topic has been pinned, so it's probably important
Ná Nà ツ  [developer] Mar 23, 2020 @ 1:26am
Crash Reports
This is a place to post crash logs to help me better fix any crashes that the mod causes. Please go to My Documents > Klei > DST if you are on a non cave server please open the client log and post that. If you are in a caves server please open the the Cluster that corresponds with the server order when you start up the server (save slot 1 is cluster 1) and open the server log.
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Showing 1-15 of 15 comments
IllytheMadArtist Apr 21, 2020 @ 12:11pm 
[00:02:09]: Disabling workshop-2003549262 ( 󰀮 Super Server 󰀮) because it had an error.
[00:02:09]: [string "scripts/entityscript.lua"]:719: attempt to index local 'child' (a nil value)
LUA ERROR stack traceback:
scripts/entityscript.lua(719,1) in function 'AddChild'
../mods/workshop-2003549262/scripts/components/smokeemitter.lua(28,1) in function 'Enable'
../mods/workshop-2003549262/init/na_gps.lua(157,1) in function 'Ignite'
../mods/workshop-2003549262/init/na_gps.lua(165,1) in function 'FirePostInit'
../mods/workshop-2003549262/init/na_gps.lua(172,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(161,1) in function 'mod'
scripts/mainfunctions.lua(267,1)
=[C] in function 'SpawnPrefab'
scripts/mainfunctions.lua(306,1) in function 'SpawnPrefab'
scripts/components/builder.lua(444,1)
=(tail call) ?
scripts/bufferedaction.lua(25,1) in function 'Do'
scripts/entityscript.lua(1313,1) in function 'PerformBufferedAction'
scripts/stategraphs/SGwilson.lua(4888,1) in function 'ontimeout'
scripts/stategraph.lua(554,1) in function 'UpdateState'
scripts/stategraph.lua(611,1) in function 'Update'
scripts/stategraph.lua(128,1) in function 'Update'
scripts/update.lua(228,1)
[00:02:09]: [string "scripts/entityscript.lua"]:719: attempt to index local 'child' (a nil value)
LUA ERROR stack traceback:
scripts/entityscript.lua(719,1) in function 'AddChild'
../mods/workshop-2003549262/scripts/components/smokeemitter.lua(28,1) in function 'Enable'
../mods/workshop-2003549262/init/na_gps.lua(157,1) in function 'Ignite'
../mods/workshop-2003549262/init/na_gps.lua(165,1) in function 'FirePostInit'
../mods/workshop-2003549262/init/na_gps.lua(172,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(161,1) in function 'mod'
scripts/mainfunctions.lua(267,1)
=[C] in function 'SpawnPrefab'
scripts/mainfunctions.lua(306,1) in function 'SpawnPrefab'
scripts/components/builder.lua(444,1)
=(tail call) ?
scripts/bufferedaction.lua(25,1) in function 'Do'
scripts/entityscript.lua(1313,1) in function 'PerformBufferedAction'
scripts/stategraphs/SGwilson.lua(4888,1) in function 'ontimeout'
scripts/stategraph.lua(554,1) in function 'UpdateState'
scripts/stategraph.lua(611,1) in function 'Update'
scripts/stategraph.lua(128,1) in function 'Update'
scripts/update.lua(228,1)
Ná Nà ツ  [developer] Apr 21, 2020 @ 10:06pm 
@IllytheMadArtist: Do you enable any mods some thing like Global Positión? Can you tell me what mods you use with Super Server2 pls.
IllytheMadArtist Apr 26, 2020 @ 10:05am 
Originally posted by Nana ツ:
@IllytheMadArtist: Do you enable any mods some thing like Global Positión? Can you tell me what mods you use with Super Server2 pls.
I cant remember as I have since deleted the server
I'm still unsure which thing i had enabled caused the crash
I think I had tried it without any other mods enabled to be sure it wasnt that though
Ná Nà ツ  [developer] Apr 26, 2020 @ 10:22am 
Originally posted by IllytheMadArtist:
I cant remember as I have since deleted the server
I'm still unsure which thing i had enabled caused the crash
I think I had tried it without any other mods enabled to be sure it wasnt that though

i was update, u can try again and let me know if it is still broken.
Robin Killer Croc May 18, 2020 @ 1:39am 
i think i actually found the issue must be with classic mode i ended up enabling everything else but the classic mode and it works fine
Last edited by Robin Killer Croc; May 19, 2020 @ 8:57am
Machi May 20, 2020 @ 8:21am 
https://pastebin.com/Y2xB3D55
disconnect players and close the game without an error screen
sapperman2 Jun 16, 2020 @ 5:48pm 
[00:01:01]: [string "scripts/components/hunger.lua"]:94: attempt to perform arithmetic on local 'delta' (a nil value)
LUA ERROR stack traceback:
scripts/components/hunger.lua:94 in (method) DoDelta (Lua) <83-107>
self =
hurtrate = 1.25
inst = 114335 - woodie (valid:true)
hungerrate = 0.15625
burnrate = 1
burnratemodifiers = table: 0F136A00
_ = table: 0F136A28
burning = true
delta = nil
overtime = true
ignore_invincible = true
old = 122.29166666667
../mods/workshop-2003549262/init/na_share.lua:217 in (field) fn (Lua) <204-242>
inst = 103921 - tent (valid:true)
sleeper = 114335 - woodie (valid:true)
num = 1
isstarving = false
scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207>
self =
running = table: 0E72C2F0
waitingfortick = table: 0E72C340
tasks = table: 0E72C278
waking = table: 0FA97E98
attime = table: 0E72C3E0
hibernating = table: 0E72C1B0
tick = 144
k = PERIODIC 103921: 1.000000
v = true
already_dead = nil
scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377>
tick = 144
scripts/update.lua:180 in () ? (Lua) <159-238>
dt = 0.033333335071802
tick = 144
i = 144

[00:01:02]: [string "scripts/components/hunger.lua"]:94: attempt to perform arithmetic on local 'delta' (a nil value)
LUA ERROR stack traceback:
scripts/components/hunger.lua:94 in (method) DoDelta (Lua) <83-107>
../mods/workshop-2003549262/init/na_share.lua:217 in (field) fn (Lua) <204-242>
scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207>
scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377>
scripts/update.lua:180 in () ? (Lua) <159-238>
sapperman2 Jun 16, 2020 @ 5:48pm 
crashes upon sleeping in tent
Ulq.Cifer Jun 24, 2020 @ 12:33pm 
Crush or freeze upon sleeping in tent
3NRIK3 Jul 13, 2020 @ 10:46pm 
character freezes upon sleeping in tent
Tép Lang Thang Oct 15, 2020 @ 8:30am 
World mới lập, ít mod, tạo world được nhưng vào game là sẽ bị crash.
Log của server: https://gofile.io/d/ysuQBc
Ná Nà ツ  [developer] Oct 15, 2020 @ 7:02pm 
Originally posted by Tép lão:
World mới lập, ít mod, tạo world được nhưng vào game là sẽ bị crash.
Log của server: https://gofile.io/d/ysuQBc
Bản update này ảnh hưởng rất lớn đến worldgen nên code cũ sẽ bị ảnh hưởng. Xem log của bạn thì đang lỗi ở phần chỉnh map. Bạn thử tắt chức năng "Simple Map Editor" ở gần cuối cùng là được nhé!
Tép Lang Thang Oct 17, 2020 @ 1:45am 
Originally posted by Nana ツ:
Originally posted by Tép lão:
World mới lập, ít mod, tạo world được nhưng vào game là sẽ bị crash.
Log của server: https://gofile.io/d/ysuQBc
Bản update này ảnh hưởng rất lớn đến worldgen nên code cũ sẽ bị ảnh hưởng. Xem log của bạn thì đang lỗi ở phần chỉnh map. Bạn thử tắt chức năng "Simple Map Editor" ở gần cuối cùng là được nhé!
Mong sớm cập nhật, mod rất hay! Rất tiện lợi! :steamhappy:
viplazy Mar 16, 2021 @ 6:46am 
```
[00:00:40]: error calling PrefabPostInitAny in mod workshop-2003549262 ( 󰀮 Super Server 󰀮):
[string "scripts/components/stackable_replica.lua"]:34: attempt to perform arithmetic on field '?' (a nil value)
LUA ERROR stack traceback:
scripts/components/stackable_replica.lua(34,1) in function 'SetMaxSize'
scripts/components/stackable.lua(11,1) in function '?'
scripts/class.lua(30,1)
../mods/workshop-2003549262/init/na_stackequip.lua(227,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(167,1) in function 'prefabpostinitany'
scripts/mainfunctions.lua(318,1)
=[C] in function 'SpawnPrefab'
scripts/mainfunctions.lua(344,1) in function 'SpawnPrefab'
scripts/mainfunctions.lua(361,1) in function 'SpawnSaveRecord'
...
=[C] in function 'SetPersistentString'
scripts/shardindex.lua(33,1) in function 'Save'
scripts/shardindex.lua(320,1)
=[C] in function 'SerializeWorldSession'
scripts/networking.lua(304,1) in function 'SerializeWorldSession'
scripts/shardindex.lua(323,1) in function 'OnGenerateNewWorld'
scripts/gamelogic.lua(972,1) in function 'cb'
scripts/screens/worldgenscreen.lua(145,1) in function 'OnUpdate'
scripts/frontend.lua(664,1) in function 'Update'
scripts/update.lua(97,1)
```

Check lại nhé bác.
viplazy Mar 16, 2021 @ 10:57am 
We also have another bug in 'drop loot' feature in Security setting. The host crashed due to a dead player leave the world. Pls check it out :3

```
fn = function - ../mods/workshop-2003549262/init/na_security.lua:418
scripts/mainfunctions.lua:1425 in () ? (Lua) <1412-1428>
player_guid = 125821
expected = false
player = 125821 - wolfgang (valid:true)

[01:37:05]: [string "../mods/workshop-2003549262/init/na_securit..."]:420: attempt to call method 'DropNotSelected' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2003549262/init/na_security.lua:420 in (local) fn (Lua) <418-422>
scripts/entityscript.lua:1047 in (method) PushEvent (Lua) <1034-1061>
scripts/mainfunctions.lua:1425 in () ? (Lua) <1412-1428>

[01:37:05]: [Steam] SendUserDisconnect for '76561198134678084'
[01:37:05]: Connection lost to 116.76.130.78|1 <7914584318354672539>
[01:37:05]: [Shard] (KU_iNDU0BvO) disconnected from [SHDMASTER](1)
[01:37:05]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[01:37:05]: stack traceback:
scripts/widgets/widget.lua:604 in (method) SetFocusFromChild (Lua) <601-626>
scripts/widgets/widget.lua:623 in (method) SetFocusFromChild (Lua) <601-626>
scripts/widgets/widget.lua:623 in (method) SetFocusFromChild (Lua) <601-626>
scripts/widgets/widget.lua:648 in (method) SetFocus (Lua) <628-657>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:95 in () ? (Lua) <33-134>
```
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