Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You should be having both of them...but this issue tells me that the dialog scripts I made for her simply isn't working. This means that she isn't recruitable nor as engaging as I hoped.
I will work on that. Thanks!
Firstly, removed all of my other mods save for Han and Dialogue expanded so nothing could override your mod. Then I ran three different starts, the Hou Yan villager, Hitori and a default Wanderer, each two times. I wasn't able to recruit Yuna even once. Each time I ran through the entire series of events with rescuing the captured Yuna, taking her to Hideo, taking her to Arashi; save for the one time (as a Hou Yan villager} that Yui wouldn't recognize that I had Yuna so the conversation with Hideo never triggered.
I just wanted to make sure that it was actually the mod not firing properly and not something on my end. Aside from this issue and the dialogue needing an editing pass, your mod is really nice. So many little touches, like the pseudo-tutorial Hideo gives if you take the Hou Yan villager start.
Yo, thanks for the test and your appreciation! It tells me that I am doing alright.
...so yes, this further confirms how Yuna's dialog script just isn't working properly--this is an issue on the mod itself. I'll look into the matter, and likely change how she should interact with the Hideo family.
I am using Age blood and sand mod collection with recommended load order, but did try putting dialogue mode on top of load order, it didn’t help.
Most if not all dialogues are being reworked. Certain locations/interactions will change, too. So "bugs" won't necessarily be fixed, but altered into something else, or removed entirely.