Autonauts

Autonauts

Autoblocks
Ideas
I had a couple of ideas for possible additions to this mod:

  • A way to create stone tiles by compressing a significant amount of rocks in a converter to make crude stone blocks, and then make it so when a crude stone block is in shallow water it creates a stone tile in a similar process to how soil is currently created. Also means you can make crude stone blocks. Should probably require gears or some slightly advanced materials to make the converter itself.
  • A "store" converter of sorts that allows you to convert larger quantities of turf into new items like apples, weeds, or mushrooms. Prices could possibly be scaled in the mod's options menu.
  • With the most recent updates, the modding tools allow you to control the spawn point of the player, meaning there won't be issues with the whole map generation like there has been

Also, after messing around with the modding files, I'm curious how you made the turf turn the shallow water into dirt, because I'm thinking possibly a similar function could be used to make all of the deep water around the dirt tiles turn shallow for easier expansion.
< >
Showing 1-1 of 1 comments
meep May 28, 2020 @ 3:11pm 
cotton, coal and iron is needed (by coal and iron i mean making small iron and coal deposits far away from the island)
< >
Showing 1-1 of 1 comments
Per page: 1530 50