Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
the log only shows whats the cause of the crash but ofc the important lines I need are only the last when the crash just happened
This is the last line right before the error message.
[00:04:38] /entity/[galaxy at war]/planet/tatooine/- props/tatooine_evaporator/tat_prop_evaporator.bmp: No MIP levels! (ebitmapimagestd.cpp, 98) @ [render_material_load]
thats not the reason it crashed. If you have discord you can fire it up join our gaw discord and hit me a pm so we can sort this out.
There is currently no multiplayer in the mod
We will look into it
The AT-TE should work as intended, some like the tros walkers float (this cant be fixed at the moment)
Exception
Program will be terminated.
APP_ERROR: Resource ' //previews/1942215746.jpg' is not a valid supported image (eBitmapImageStd.cpp, 95)
EIP=778f35d2 [render_material_load]
EAX=07befc40 EBX= 25a187e0 ECX=00000004
EDX=00000000
ESI=25df8ec8 EDI=25df8ec0 ESP=07befc40
EBP=07befc9c
> img.std.get_surface(//previews/1942215746.jpg)
Men of War: Assault Squad 2 - v3.262.1 - standard 2019.10.11 06:55 - 0x00C8B049
There's also a bug in Sullust mission where several of my men disappear after reloading a game.
Other than that awesome stuff ;)