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I hope flint mines appear when underground milestones is achieved.
Quite agonizing but when the game becomes polished it will be a better realistic gameplay.
Also I hope you can make #8 key work to ease up to more efficient strategy.
When knowledge points are turned off, this also turns off the 8 key. I even asked DoM developers, but couldn't find a solution.
Tomorrow will be released a new version with more flint mines. It is impossible to modify the original file without ruining all saves files that players have already created.
If i learn all techs, do i ascent to new age?
How i am suppose to save the 3 off-wanders at ishtar-lake map? Even if i immediately rally they to base, where i already built skin-dryer and layed down the basic structur for 1-2 houses (only skins missing) AND if i have animal nearby which give me enough skin to built these, these threse just freeze to death and my other 3 barely survive by the houses just in time.
Press #6 and click on each of the the 3 hunters who have no clothings😜. Make them sprint! Back to base.
Also you can make a sticks work area after the 3 villagers start dismantling the storage hut. This way the 3 missing hunters will move to collect the sticks near your base.
Just keep pressing the #5 milestones and try to complete what is needed and you will be able to get the tools or weapons etc etc.
It will just transition I guess without being noticed which is more realistic.
I think there is a notification that you reach Mesolithic and then Neolithic but I didn’t notice those. I just keep playing until I can build or produce things.
Remember there’s no knowledge points on this mod.
Thanks! Didn't even think to recycle the storage!! I've tried this scenario so many times and thought it was just broken, or impossible. Deleted the storage and am currently on my 14th winter! Thanks again!