Kenshi
Better Trade System
Lan  [developer] Mar 3, 2020 @ 9:54pm
LIST OF CHANGES
changes in prices and goods ratio

Holy nation stores sell more and cheaper wheat and wheat foods, as well as grog.They need rice and rice foods, sake and cactus rum. Holy nation is no longer interested in luxury goods, nor will they sell them.

Swamper stores sell more and cheaper rice and rice foods, as well as sake, fish and heshish. They need wheat and wheat food, rum and grog.

Tech Hunter sell more and cheaper electrical components,gears and robotic components.

Western hive need robotic-related materials (such as robotic components, electrical components, etc.) to produce mechanical limbs, while they will provide more and cheaper luxury goods, ceramic bowls, pearl cup and so on.

United Town produces inexpensive cactus rum and cactus-related foods (such as dustwich). because of the nobles,luxury goods and ceramic bowls,Pearl bottles can be sold in higher price, UC also need sake and grog.

The Shek needs more medical kits to treat the wounded because they like fighting.

Because of isolation, Mongrel needs all kinds of food and it can be sold in higher price.

The skeletons in Black Desert City need all kinds of metal materials, metal plates and fuel. They have no interest in human foods.

Dead cat sells more cheaper fish and you can sell it in Crab town for them to feed their crabs.

Because the price of food sold in the vanilla game is only half. In order to trade in food, I will raise the price of corresponding food substantially at the destination. For example, in order to ensure that a certain food can be sold for 50% profit, the price will be adjusted to 300%.

changes in shop cats and items

all shops that sell armor,weapons,backpacks and clothes will have doubled the number of goods. and they will have about 25000 cats
The number of goods in other shops has tripled.

Bakeries have about 18000 to 40000 cats(depending on the size of the store).
Bars have about 35000 cats(this number will be larger for bigger bar)

The shops with a scales flag which usually called general shop or farming shop in game will have much more money(60000-100000 cats) making them good places for players to sell their goods.
The number of cats is not exact as I observed a variance of around 10000-20000 in the test.(bigger than my setting most of time )

改动
价格和商品比例的改动


圣国商店出售更多更便宜的小麦及小麦食品,还有格罗格酒。圣国需要稻米和稻米食品、清酒和朗姆酒。圣国人对奢侈品不再感兴趣,同时也不会销售他们。

沼泽地商店出售更多更便宜稻米和稻米食品,还有清酒、鱼和大麻制品,需要小麦及小麦食品、朗姆酒和格罗格酒。

科技猎人出售更多更便宜的机械相关商品。

蜂巢族需要机器人相关的材料(如机器人部件、电器元件等)来生产假肢,同时他们会提供更多更廉价的奢侈品、陶瓷碗、珍珠瓶等。

联合城生产廉价的朗姆酒以及仙人掌有关的食品(如沙漠三明治),因为有贵族的存在奢侈品和珍珠瓶陶瓷碗等价格上涨,同时他们也需要清酒和格罗格酒。

沙克族因为喜欢战斗所以需要更多的医疗包来治疗伤员。

蒙格勒因为与世隔绝,需要所有种类的食物而且价格不菲。

黑沙城的骨人需要所有种类的金属原材料和各种金属板,还有燃料。他们对人类食物不感兴趣。

死猫(渔村、拾荒者村庄等)提供更多更便宜的鱼,这些鱼可以高价卖到螃蟹袭击者那用来喂养他们的螃蟹。

因为原版游戏中出售食物只有一半的价格,为了能进行食品贸易,我会在目的地大幅提高对应食品的价格,如为了保证出售某食品能获利50%,价格会调整为+200%

商店钱数和货物数的改动

所有卖盔甲、武器、背包和衣服的商店货物数翻倍,钱数大概为25000开币

其他商店货物数变为三倍。烘培屋有18000到40000开币(由其商店大小决定)。酒吧大约有35000开币(大酒吧有更多)。所有有天平标志的商店会有更多钱(大约60000到100000开币),这些商店作为给玩家
出售货物的地方使用。

开币数量并不是确定的,测试中我有观察到大约一到两万的误差,大多数时候是比我设定的钱数多。
Last edited by Lan; Mar 3, 2020 @ 9:55pm