Tabletop Simulator

Tabletop Simulator

Magic! Uno [V4.5]
claytja  [개발자] 2019년 7월 9일 오전 12시 11분
Bug Reports
If you find a bug let me know.
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전체 댓글 31개 중 16~30개 표시 중
Meister-Yoda 2019년 10월 4일 오후 3시 34분 
And also sometimes if you click sort a few times, it copies the whole deck. And you end up with 2x or 3x the same deck :-)

But I guess its due to lag, don't know if you can do anything against it.
Meister-Yoda 님이 마지막으로 수정; 2019년 10월 4일 오후 3시 40분
claytja  [개발자] 2019년 10월 4일 오후 3시 52분 
Meister-Yoda 님이 먼저 게시:
And also sometimes if you click sort a few times, it copies the whole deck. And you end up with 2x or 3x the same deck :-)

But I guess its due to lag, don't know if you can do anything against it.
Should be fixed after 2ed Hot Fix.
kitlith 2019년 12월 4일 오후 10시 17분 
While you're in the middle of a game, if you perform a host transfer you end up with the correct cards in everybody's hands, but the script has reset to the configuration menu (to its defaults, even), meaning that we cannot continue with the same game.

The same thing occurs if you save and load in the middle of a game (tested w/ hotseat) so I'd bet that's the root cause.
claytja  [개발자] 2019년 12월 4일 오후 11시 11분 
yes the script is not set up to work with rewinds/reloads I may try to add support in a future update but it may take time do to the amount of re coding I will need to do.
kitlith 2019년 12월 7일 오후 7시 48분 
i mean i am being naive here, but is it not currently possible to serialize all the current state in onSave and deserialize it in onLoad? currently too complicated and spread out to do that?

Good work regardless, I enjoy Magic UNO. It has inspired me to get into scripting... at some point.
TheSevenSins 2020년 1월 13일 오후 5시 40분 
- On the deck selections, there are a few typos. Every mentions of "Special" Is spelled "specal", "Harry potter" is spelled "Herry potter"
claytja  [개발자] 2020년 1월 13일 오후 8시 00분 
TheSevenSins 님이 먼저 게시:
- On the deck selections, there are a few typos. Every mentions of "Special" Is spelled "specal", "Harry potter" is spelled "Herry potter"
Thank you I will fix it next update.
TheSevenSins 2020년 5월 10일 오후 1시 32분 
bug report: invisibility can be stacked on any + cards, even in "classic" stacking
claytja  [개발자] 2020년 5월 18일 오후 12시 10분 
TheSevenSins 님이 먼저 게시:
bug report: invisibility can be stacked on any + cards, even in "classic" stacking
That is not a bug. The card description tells you it ignores any stacked cards aka can be played on + cards even in "classic" mode.
JSJosh 2021년 3월 17일 오전 5시 19분 
Copying what I said in the main comments in here, but lighting appears to have been recently broken in regards to this. In normal UNO, all cards are fullbright except yellow, the pink player color is basically white, and it becomes impossible to judge cards. This is also the case with UNO Dark Mode, so there is something fundamentally wrong with the lighting currently.
Big Hungry Chicken 2021년 8월 11일 오전 11시 10분 
The colourblind deck doesn't work it just gives an error
zombie9900 2021년 9월 25일 오전 6시 29분 
South Park Deck says basic Uno when it adds in the Kill Kenny Card which IS a special card.
Samwise 2022년 3월 21일 오후 8시 06분 
I think it is programmed to be impossible to win 16 color uno. I have put countless hours in and we get literally no where. One person will get down to 3-4 cards, then suddenly no one has cards to play so we end up drawing numerous cards, and then its just like that cycle over and over. It is just like it is designed so no one can win
SoK | 2022년 5월 13일 오전 3시 20분 
Looks like there's a memory leak in this (unless TTS has a bug right now). Freshly launching it/TTS it uses 1.1-1.5GB of RAM but by the end of my session with friends it was up to 6GB of RAM and one of my friends wound up crashing (presumably due to an out of memory error).
Shawnie 2022년 11월 25일 오전 1시 37분 
I think the discoball assetbundle is missing, the URL just returns an error. I can't find it on the chry.me site either.
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