Don't Starve Together

Don't Starve Together

Myth Characters-神话人物
Marco Dec 17, 2020 @ 10:41pm
!!!White Bone Bug - FATAL ERROR!!!
[00:23:01]: [string "../mods/workshop-1699194522/main/white_bone..."]:496: attempt to index field 'children' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1699194522/main/white_bone.lua:496 in (local) modfn (Lua) <495-499>
self =
bt = Priority - READY <READY> ()>0.00
>Parallel - READY <READY> ()>0.00
> >PanicHaunted - READY <READY> ()>0.00
> >Panic - READY <READY> ()>0.00
>Parallel - READY <READY> ()>0.00
> >OnFire - READY <READY> ()>0.00
> >Panic - READY <READY> ()>0.00
>ChaseAndAttack - READY <READY> ()>0.00
>RunAway - READY <READY> ()>0.00
>Sequence - READY <READY> ()>0.00
> >FaceEntity - READY <READY> ()>0.00
> >RunAway - READY <READY> ()>0.00
>FaceEntity - READY <READY> ()>0.00
>Parallel - READY <READY> ()>0.00
> >Stay Near Salt - READY <READY> ()>0.00
> >Wander - READY <READY> ()>0.00
>Wander - READY <READY> ()>0.00

events = table: 33240260
behaviourqueue = table: 332406E0
stopped = false
inst = 101389 - koalefant_summer (valid:true)
scripts/brain.lua:200 in (method) Start (Lua) <187-203>
self =
bt = Priority - READY <READY> ()>0.00
>Parallel - READY <READY> ()>0.00
> >PanicHaunted - READY <READY> ()>0.00
> >Panic - READY <READY> ()>0.00
>Parallel - READY <READY> ()>0.00
> >OnFire - READY <READY> ()>0.00
> >Panic - READY <READY> ()>0.00
>ChaseAndAttack - READY <READY> ()>0.00
>RunAway - READY <READY> ()>0.00
>Sequence - READY <READY> ()>0.00
> >FaceEntity - READY <READY> ()>0.00
> >RunAway - READY <READY> ()>0.00
>FaceEntity - READY <READY> ()>0.00
>Parallel - READY <READY> ()>0.00
> >Stay Near Salt - READY <READY> ()>0.00
> >Wander - READY <READY> ()>0.00
>Wander - READY <READY> ()>0.00

events = table: 33240260
behaviourqueue = table: 332406E0
stopped = false
inst = 101389 - koalefant_summer (valid:true)
i = 2
modfn = function - ../mods/workshop-1699194522/main/white_bone.lua:495
scripts/entityscript.lua:866 in (method) RestartBrain (Lua) <859-869>
self (valid:true) =
DynamicShadow = DynamicShadow (1D7028B8)
Transform = Transform (1D7025F8)
inlimbo = false
actionreplica = table: 2D3A0698
event_listening = table: 2D3A31E8
brain = --brain--
sleep time: 0.00
Priority - READY <READY> ()>0.00
>Parallel - READY <READY> ()>0.00
> >PanicHaunted - READY <READY> ()>0.00
> >Panic - READY <READY> ()>0.00
>Parallel - READY <READY> ()>0.00
> >OnFire - READY <READY> ()>0.00
> >Panic - READY <READY> ()>0.00
>ChaseAndAttack - READY <READY> ()>0.00
>RunAway - READY <READY> ()>0.00
>Sequence - READY <READY> ()>0.00
> >FaceEntity - READY <READY> ()>0.00
> >RunAway - READY <READY> ()>0.00
>FaceEntity - READY <READY> ()>0.00
>Parallel - READY <READY> ()>0.00
> >Stay Near Salt - READY <READY> ()>0.00
> >Wander - READY <READY> ()>0.00
>Wander - READY <READY> ()>0.00

actioncomponents = table: 2D3A0068
lower_components_shadow = table: 2D3A0800
GetAdjectivedName = function - ../mods/workshop-1420569394/modmain.lua:29
entity = Entity (16B5BC90)
AnimState = AnimState (1D702878)
prefab = koalefant_summer
name = Koalefant
Network = Network (1D702138)
Physics = Physics (1D703D78)
event_listeners = table: 2D3A2F18
brainfn = table: 16D4C340
SoundEmitter = SoundEmitter (1D7024F8)
pendingtasks = table: 2D3A6050
AddTag = function - ../mods/workshop-1185229307/scripts/waffles.lua:64
sg = sg="koalefant", state="idle", time=593.07, tags = "idle,canrotate,"
spawntime = 0
modactioncomponents = table: 2D3A2E40
replica = table: 2D3A0218
GUID = 101389
components = table: 2D3A0338
persists = true
scripts/mainfunctions.lua:560 in () ? (Lua) <547-576>
guid = 101389
inst = 101389 - koalefant_summer (valid:true)

[00:23:02]: [string "../mods/workshop-1699194522/main/white_bone..."]:496: attempt to index field 'children' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1699194522/main/white_bone.lua:496 in (local) modfn (Lua) <495-499>
scripts/brain.lua:200 in (method) Start (Lua) <187-203>
scripts/entityscript.lua:866 in (method) RestartBrain (Lua) <859-869>
scripts/mainfunctions.lua:560 in () ? (Lua) <547-576>

[00:23:02]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:23:02]: stack traceback:
scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:95 in () ? (Lua) <33-134>