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can you go to your C:\Program Files (x86)\Steam\steamapps\workshop\content\255710 directory, search for 0harmony.dll
check the properties of all resulting files and under details give us the file version of the oldest harmony version you have? then rightclick on the oldest file and do a "open file location". which mod is it where the oldest harmony version is in?
It looks like they're used with the Building Anarchy and RealTime mods.
Thanks for looking into this! :)
I am very confused at this point. I went to my 255710 directory and found the asset number for ForestBrush listed within it. When I clicked on the asset number their was a short list of items including a folder entitled Locale, a 0harmony.dll application with no folders within it (there was a bunch of strange computer symbols and several lines of text that was meaningless to me) , a ForestBrush.ddl application that did not try to open and a preview image PNG File and nothing else. Am I looking inthe wrong place?
The RealTime mod version (modified 08/14/2018 is v.1.2.0.1
The Building Anarchy version (modified 11/12/2018) is also v.1.2.0.1
They both appear to match the Forest Brush version of v.1.2.0.1
Sry, this doesn't feel helpful.
:/
thx, exactly what i wanted. but yeah ... all harmony dlls are up to date. there was an old harmony version that caused some issues. i wanted to rule that out.
also i subbed to all three mods but can't reproduce the error. it could be a mod conflict.
can you upload a save to the steam workshop and send us the link?
@craigrz
in the 255710 directory, use the windows explorer search functionality to search for 0harmony.dll
then right click > properties > details > file version. i just need the oldest one.
my oldest is 1.1.0 in Realistic Walking Speed.
Thank you for the instructions. I am on Windows 10 and used File Explorer to highlight the 0harmoney.ddl line and right clicked on properties > details > file version and there was only one file version 1.2.0.1 and no reference to a mod name.
Craigrz
Thanks for such a great mod!
Another solution is to bundle harmony into the actual mod's namespace but this is kind of a maintenance nightmare.
MY solution is to catch the exception thrown, and forget about it. xD
The end user should no longer see this error with the next update.
Thanks so much.
Craigrz
After your latest version it is now fixed for me, thanks again.