Stellaris

Stellaris

Star Wars Ships 3.4.X
silenceko Aug 1, 2020 @ 9:56am
General Feedback
I dont know where to put my feedback, but it seems to me, that you Larabee are one of the coremembers of the star wars mods out here.
So, with my first playthrough with a set of the star wars mods I recognised some things I would like to consider:
- it felt strange to have gravityweapons already researched and then unlocked the acclamator class. Would it be possible to lock the tech tiers behind the ship types? So that you have to research the republic designs first, head to next tech with new power reactors.
- The latest shiptech feels underpowerd with a Zeropoint reactor powered, while having all reactortypes researched. With the above mentioned point it would be possible to have better reactors for higher tiered ships. That way you have all your republic tech first, make your fleets with that and maybe discard your old fleets because they can not handle the new techs due to their power demands
- with researching the deep care mining I could not figure out how to build this building - I do not konw if this is a bug or not

I really like your work and effort of these mods! Thank you for your hard work!