Stellaris
Extra Ship Components 3.0 [2.3.3]
Kahnite 28 czerwca 2019 o 21:24
Console cheats
Do any console cheats exist for this mod? Resource stockpile and placement for example. This mod adds resources not present in the basic game. Thanks in advance.
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Kahnite 30 czerwca 2019 o 8:21 
Nevermind, found it myself.

Adding resources to stockpile ...
resource esc_psionic_charge 99999
resource esc_gravitic_anomaly 99999
resource esc_living_crystal 99999
resource esc_transdimensional_vortex 99999
resource esc_enigmatic_energy 99999

I found a market script that adds these resources to the market, and an AI building script, but I do not see anywhere any resource scripts for adding them to the map.
RedMarth 13 lipca 2019 o 16:30 
Do you know the cheats for adding tech? I want Horror Armor, but NEVER get the Dimensional Horror in my games.

I know it's "research_technology" and then the name of the tech, but any obvious names aren't working for me. Any help would be appreciated!!
Seckyblanket 20 lipca 2019 o 3:20 
Początkowo opublikowane przez RedMarth:
Do you know the cheats for adding tech? I want Horror Armor, but NEVER get the Dimensional Horror in my games.

I know it's "research_technology" and then the name of the tech, but any obvious names aren't working for me. Any help would be appreciated!!
check console commands in the wiki theres a technology cheat to unlock everything other than repeatable ones, it worked for me
Almega 7 października 2019 o 21:14 
I try putting in the console command to add psionic charges and it keeps saying invalid and i type it in like it is showed here
NHunter  [producent] 8 października 2019 o 9:48 
ESC resources:
esc_living_crystal
esc_gravitic_anomaly
esc_psionic_charge
esc_transdimensional_vortex
esc_enigmatic_energy


NONE of them are supposed to have deposits on map. Living Crystals should be tradeable, the others can only be produced by jobs... or, well, cheated in.

" effect add_resource = { resource = <resource_name> amount = <amount> } "
NHunter  [producent] 8 października 2019 o 9:50 
Since this topic has been started, I should probably also list the techs' internal names, but there are like 150+ of them, and I'm too lazy to do it right now... So, just giving horror armor for now:

" research_technology nhsc_tech_armor_horror "
Abaddon 8 grudnia 2021 o 6:17 
Good afternoon or evening, can you tell me which mod file contains the characteristics ? I want to change something for myself
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