Don't Starve Together

Don't Starve Together

Playable Pets -Hamlet
 This topic has been pinned, so it's probably important
Leonardo Coxington  [developer] Oct 26, 2018 @ 6:56pm
Bug Reports
Post any crashes/bugs you find within the mod here.

If you experienced a crash you can find the client_log.txt in your "Documents/Klei/DoNotStarveTogether" folder. If you're hosting the server its located in "Documents/Klei/DoNotStarveTogether/Cluster[x]/Master" folder (x is the world slot).
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Showing 1-15 of 50 comments
Donny Oct 26, 2018 @ 7:08pm 
Bugs I've experienced:
-Any creature that can use tools not making sound when hitting rocks (Also when the pickaxe brakes, it doesn't make the braking sound that other tools have)
-Any created pig house from hamlet sometimes change skin when re-logging / walking away from house

New bug:
-Theif pig doesn't loose sanity
-Can't mount beefalo, this carries over with mounting boats in shipwreckted mods like Volcano Island and Island Adventures.

Suggestions:
-Pig Guard should be able to craft halberd
-I guess the mod isn't supposed to be balanced, but it would be nice if the all pig races lose sanity faster at night cause right now most pig races are pretty broken as they have no dowsides. Perhaps you could have sanity drain as an configuration It would make sense for pigs to have a greater sanity drain at dusk/night as pigs in the game freak out when it becomes dusk.
Last edited by Donny; Oct 26, 2018 @ 10:34pm
Leonardo Coxington  [developer] Oct 26, 2018 @ 8:14pm 
Originally posted by DerpyHotDog:
Bugs I've experienced:
-Any creature that can use tools not making sound when hitting rocks (Also when the pickaxe brakes, it doesn't make the braking sound that other tools have)
-Pig creatures don't lose sanity
-Any created pig house from hamlet sometimes change skin when re-logging / walking away from house

Suggestions:
-Pig Guard should be able to craft halberd
-I guess the mod isn't supposed to be balanced, but it would be nice if the all pig races lose sanity faster at night cause right now most pig races are pretty broken as they have no dowsides. Perhaps you could have sanity drain as an configuration It would make sense for pigs to have a greater sanity drain at dusk/night as pigs in the game freak out when it becomes dusk.

Bugs 2 and 3 will be fixed in the next patch. As for mod balance, that has been thrown out the window by now, however its not a bad idea.
Donny Oct 26, 2018 @ 8:30pm 
Originally posted by Leonardo Spookington:
Bugs 2 and 3 will be fixed in the next patch. As for mod balance, that has been thrown out the window by now, however its not a bad idea.

Yeah, even if it was a option in the configeration I'd really appreciate that.
Last edited by Donny; Oct 26, 2018 @ 8:31pm
GevDay Oct 27, 2018 @ 7:19am 
when DeerClops freeze you (Pugalisk) give crash
Bikos77 Oct 28, 2018 @ 1:37pm 
Joining or starting a server with this mod and Playable pets event causes my game to crash on the loading screen, can't seem to get a crash log in my cluster either when this happens, this even happens when joining the official server as well.
Leonardo Coxington  [developer] Oct 28, 2018 @ 1:58pm 
Originally posted by Bikos77:
Joining or starting a server with this mod and Playable pets event causes my game to crash on the loading screen, can't seem to get a crash log in my cluster either when this happens, this even happens when joining the official server as well.
send me your client log.
Bikos77 Oct 28, 2018 @ 2:44pm 
So after looking into it more it isn't only with Playable pets event, it's actually when I have all Playable pet mods installed and enabled, but if I disable one it works again. When reading through my client log I couldn't find much that crashed my game, closest thing I could find to what caused the crash are these two messages:

[00:12:30]: Could not preload undefined prefab (spat_bombp)
[00:12:30]: Out of memory. Bytes requested: 5592432
Leonardo Coxington  [developer] Oct 28, 2018 @ 3:32pm 
Originally posted by Bikos77:
So after looking into it more it isn't only with Playable pets event, it's actually when I have all Playable pet mods installed and enabled, but if I disable one it works again. When reading through my client log I couldn't find much that crashed my game, closest thing I could find to what caused the crash are these two messages:

[00:12:30]: Could not preload undefined prefab (spat_bombp)
[00:12:30]: Out of memory. Bytes requested: 5592432
Try reinstalling the mods.
Stimerclaw Oct 31, 2018 @ 2:13am 
A crash appears when Bearger hit the Pugalisk . The only mods enabled is : PP Hamlet Assets ; Combined Status ; Playable Pets - Hamlet .
The crash says :


[string ".../mods/workshops-1547216819/scripts/prefabs..."]:380: attempt to concatenate field 'health' (a table value)
LUA ERROR stack traceback:
../mods/workshop-1547216819/scripts/prefabs/pugaliskp.lua:380 in (field) redirect (Lua) <374-419>
scripts/components/health.lua:332 in (method) DoDelta (Lua) <331-350>
scripts/components/combat.lua:428 in (method) GetAttacked (Lua) <405-480>
scripts/components/combat.lua:896 in (method) DoAeraAttack (Lua) <886-901>
scripts/components/combat.lua:854 in (method) DoAttack (Lua) <794-868>
scripts/stategraphs/SGbearger.lua:343 in (field) fn (Lua) <343-343>
scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580>
scripts/stategraph.lua:607 in (method) Update (Lua) <599-627>


Good Luck .
Leonardo Coxington  [developer] Oct 31, 2018 @ 1:47pm 
Originally posted by Stimerclaw:
A crash appears when Bearger hit the Pugalisk . The only mods enabled is : PP Hamlet Assets ; Combined Status ; Playable Pets - Hamlet .
The crash says :


[string ".../mods/workshops-1547216819/scripts/prefabs..."]:380: attempt to concatenate field 'health' (a table value)
LUA ERROR stack traceback:
../mods/workshop-1547216819/scripts/prefabs/pugaliskp.lua:380 in (field) redirect (Lua) <374-419>
scripts/components/health.lua:332 in (method) DoDelta (Lua) <331-350>
scripts/components/combat.lua:428 in (method) GetAttacked (Lua) <405-480>
scripts/components/combat.lua:896 in (method) DoAeraAttack (Lua) <886-901>
scripts/components/combat.lua:854 in (method) DoAttack (Lua) <794-868>
scripts/stategraphs/SGbearger.lua:343 in (field) fn (Lua) <343-343>
scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580>
scripts/stategraph.lua:607 in (method) Update (Lua) <599-627>


Good Luck .
This crash has been a thorn in my side since pugalisk released, but don't worry, I'm on it.
Donny Nov 25, 2018 @ 8:45pm 
Some More Bugs:
-If you get frozen by deerclops, you will stay frozen until something else attacks you. I'm pretty sure this is the same when you get frozen by anything. (As any pig character)
-Can't play panfulet (As any pig character)
-Pigs get frozen in one hit (Not sure if this is intentional)
Last edited by Donny; Nov 25, 2018 @ 8:47pm
Leonardo Coxington  [developer] Nov 26, 2018 @ 5:28am 
Originally posted by Dead-Eye Donny:
Some More Bugs:
-If you get frozen by deerclops, you will stay frozen until something else attacks you. I'm pretty sure this is the same when you get frozen by anything. (As any pig character)
-Can't play panfulet (As any pig character)
-Pigs get frozen in one hit (Not sure if this is intentional)
Pigs getting easily frozen is intentional, for whatever reason Hamlet mobs are really prone to freezing. I'll look into improving it.
Donny Nov 27, 2018 @ 12:52am 
Originally posted by Leonardo Coxington:
Originally posted by Dead-Eye Donny:
Some More Bugs:
-If you get frozen by deerclops, you will stay frozen until something else attacks you. I'm pretty sure this is the same when you get frozen by anything. (As any pig character)
-Can't play panfulet (As any pig character)
-Pigs get frozen in one hit (Not sure if this is intentional)
Pigs getting easily frozen is intentional, for whatever reason Hamlet mobs are really prone to freezing. I'll look into improving it.
Yeah, but when they get frozen they stay that way till they die so its hard to kill deerclops when you get hit once you lose.
Wakrusty Jul 20, 2019 @ 4:22am 
Once I start making a world I think ro bin crashes my game

Leonardo Coxington  [developer] Jul 20, 2019 @ 11:21am 
Originally posted by W a r l y:
Once I start making a world I think ro bin crashes my game
I need a log or a screen of the error message.
Last edited by Leonardo Coxington; Jul 20, 2019 @ 11:21am
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