Europa Universalis IV

Europa Universalis IV

1.37 Complete Roman World [Rome/Byzantium ET Sub Mod]
TitanFury[SPQR]  [developer] Sep 15, 2018 @ 1:17am
Bug Reports
Write here if you found some bug
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Showing 1-15 of 63 comments
Athena Feb 11, 2019 @ 11:50am 
Couple of decisions from Purple Phoenix Arise are available for West Roman counterpart. They could be ether province id locked (gotta own Constantinopole as West Rome) or just BYZ tag locked so they dont show up. While this is not a bug per say, it is a bit weird that you can take Byzantine decisions as West Rome while Byzantines themselves are around.
TitanFury[SPQR]  [developer] Feb 11, 2019 @ 8:13pm 
thanks for report, it should be fixed on the next version of the mod
grubyzpszowa Nov 17, 2019 @ 7:17am 
thid mod not open database and crash
TitanFury[SPQR]  [developer] Nov 19, 2019 @ 6:59am 
@*Destroyer*RivalsRegions Which other mods are u using?
shinomochikomi Jan 9, 2020 @ 12:33am 
Tech 6, 11 and 26 each have their colonial range bonus lowered by 10 compared to ET. This makes Greenland just out of reach when it was historically colonized. I'm not sure if this is intentional.
Robert Robertson Jan 18, 2020 @ 2:38pm 
Not sure if it's this mod, or Extended timeline itself, but during the Rise of Islam event et.32, The Caliphate somehow annexes random provinces in Europe it's completely disconnected from. I could understand if it did this to Africa, Anatolia, or southern Spain, but it's affecting France, Germany, and Italy.

Edit- Definitely something to do with this mod.
Last edited by Robert Robertson; Jan 18, 2020 @ 3:03pm
Piss Head Feb 20, 2020 @ 6:57am 
The game starts and I can see the custom loading screen, but it crashes before loading to the main menu.
TitanFury[SPQR]  [developer] Mar 18, 2020 @ 6:10pm 
@Robert Robertson it's part of the ET, but i'll make a event to make the conquest more real
TitanFury[SPQR]  [developer] Mar 18, 2020 @ 6:10pm 
@The Boozy Dorf What mods are you using?
JJIlg Apr 15, 2020 @ 1:09pm 
If I do the decision to split the roman empire the half that i didnt chose gets over 3000000 Soldiers which makes them OP for a few months until they go bankrupt because they have to pay 900 every month.
Kelpie Apr 25, 2020 @ 4:05pm 
I came across a bug with the decision to restore the patriarchate of Antioch. The modifier is currently spawning in Beafada (West Africa) instead of Antioch. This is just a mixup in the province IDs in the "/decisions/utpReligion.txt" file.
Eternal_RiftZ Jun 12, 2020 @ 5:00am 
When i start the mod it crashed for some reason i need help it says update to 1.30.1
Last edited by Eternal_RiftZ; Jun 12, 2020 @ 5:04am
Illyrius Jun 13, 2020 @ 3:29am 
in the event of the Hippodrome Riots, there is a localisation bug somewhere in the text, Imperial Guards is spelled Imperial Giards
Last edited by Illyrius; Jun 13, 2020 @ 3:30am
TitanFury[SPQR]  [developer] Jun 13, 2020 @ 2:32pm 
Originally posted by Ethiosim:
I came across a bug with the decision to restore the patriarchate of Antioch. The modifier is currently spawning in Beafada (West Africa) instead of Antioch. This is just a mixup in the province IDs in the "/decisions/utpReligion.txt" file.
Fixed on 1.4
TitanFury[SPQR]  [developer] Jun 13, 2020 @ 2:32pm 
Originally posted by My Name Is Skinny Penis moat.gg:
When i start the mod it crashed for some reason i need help it says update to 1.30.1
We are on it, maybe its a ET bug, we are investigating
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