Garry's Mod

Garry's Mod

Black Mesa Experimental Weaponry
 This topic has been pinned, so it's probably important
NextKurome76TheSoldier  [developer] Sep 26, 2020 @ 11:38am
Console Variables
I Moved them here due running low on space in the description

//Entities//
-QE_vending_machine_maxcans 30
-QE_vending_machine_restocktime 120

-QE_snark_launcher_fire_delay 0.5
-QE_snark_launcher_forward_velocity 1000
-QE_snark_launcher_upward_velocity 150

-QE_teleporter_delaymultiplier 0
-QE_thermo_nuke_time 360
-QE_tactical_map_classicmode 0

-QE_capacitor_capacity

-QE_AMS_useHL1_NPCs_for_cascade
-QE_AMS_darken_map 0
-QE_AMS_headcrab_chance 0.1
-QE_AMS_playsoundscapes 1

-QE_anchor_ent_speed 10
-QE_zipline_ent_speed 300

-QE_charger_ents_recharge_interval 0.3
-QE_charger_ents_drain_speed 3
-QE_charger_ents_require_suit 0

-QE_pcv_suit_walkspeed 1.2
-QE_pcv_suit_runspeed 1.2
-QE_pcv_suit_stepsize 17

-QE_hev_suit_walkspeed 1.5
-QE_hev_suit_runspeed 1.5
-QE_hev_suit_stepsize 17
-QE_hev_suit_longjumpvelocity 500

-QE_tele_ents_debug 0
-QE_tele_ents_useoriginaltelesound 0
-QE_tele_ents_telenpcs 1
-QE_tele_ents_teleplayers 1
-QE_tele_ents_teleprops 1
-QE_tele_ents_traveltime 2

-QE_sentry_ents_damage 3
-QE_sentry_ents_range 800
-QE_sentry_ents_fire_rate 0.05
-QE_sentry_ents_health 50
-QE_sentry_ents_idle_think_rate 0.15
-QE_sentry_ents_target_think_rate 0.08

-QE_sentry_heavy_damage 5
-QE_sentry_heavy_range 800
-QE_sentry_heavy_fire_rate 0.1
-QE_sentry_heavy_health 250
-QE_sentry_heavy_idle_scan_turn_degree 2
-QE_sentry_heavy_idle_think_rate 0.15
-QE_sentry_heavy_target_think_rate 0.09

-QE_teslatower_ents_damage 15
-QE_teslatower_ents_range 512
-QE_teslatower_ents_fire_rate 0.05
-QE_teslatower_ents_health 150
-QE_teslatower_ents_idle_think_rate 0.5
-QE_teslatower_ents_target_think_rate 0.1

//Weapons//
-QE_sgun_fireforce 1000
-QE_4XRK_fireforce 3000
-QE_supermg_bullet_dmg 35
-QE_superbull_bullet_dmg 75
-QE_supershotgun_bullet_dmg 17

-QE_jetpack_refilspeed 0.1
-QE_jetpack_drainspeed 0.05
-QE_jetpack_forwardvelocity 200
-QE_jetpack_boostvelocity 1500

-QE_grapple_damage_enable 1
-QE_grapple_damage_max 25
-QE_grapple_damage_min 15
-QE_grapple_distance -1
-QE_grapple_ignore_sky 1
-QE_grapple_latch_speed 5000
-QE_grapple_play_sounds 1

-QE_bgrapple_damage_enable 1
-QE_bgrapple_damage_max 25
-QE_bgrapple_damage_min 15
-QE_bgrapple_distance -1
-QE_bgrapple_ignore_sky 1
-QE_bgrapple_latch_speed 5000
-QE_bgrapple_play_sounds 1

-QE_aquaglider_speed 800

-QE_tripmine_blast_radius 256
-QE_tripmine_damage 150

-QE_auxlaser_dmg 7
-QE_auxlaser_blastradius 32

-QE_egon_dmg 8
-QE_egon_blastradius 64

-QE_gauss_recoil_force_multiplier 40
-QE_gauss_dmg_multiplier 1
-QE_gauss_radiation_dmg_multiplier 1
-QE_gauss_charge_radiation_dmg_multiplier 20
-QE_gauss_charge_dmg_multiplier 250
-QE_gauss_radiation_dmg_multiplier 20
-QE_gauss_penetrated_dmg_multiplier 80
-QE_gauss_penetration_dist_multiplier 200

-QE_displacer_dmg 250
-QE_displacer_blastradius 350
-QE_displacer_fireforce 900
-QE_displacer_alternate_destination 0

-QE_multitool_mode1_dmg 75
-QE_multitool_mode1_bullet_ammount 5
-QE_multitool_mode4_dmg 500
-QE_multitool_mode4_blastradius 256
-QE_multitool_mode4_bullet_ammount 2
-QE_multitool_mode5_dmg 500
-QE_multitool_mode5_burn_duration 30
-QE_multitool_mode6_dmg 250
-QE_multitool_mode6_dist 256
-QE_multitool_mode7_dmg 20
-QE_multitool_mode7_blastradius 64

-QE_def_primarylaser_dmg 100000000
-QE_def_gasterblaster_dmg 200000000
-QE_def_gasterblaster_pistol_dmg 500
Last edited by NextKurome76TheSoldier; Dec 30, 2022 @ 8:05am