Garry's Mod

Garry's Mod

BLACK MESA ROLEPLAY rp_bmrf (v1.11_public)
phen Sep 5, 2018 @ 3:41pm
Resonance Cascade = Spawn random enemies?
Just a small suggestion. I was thinking about a kind-of resonance cascade for this roleplay map, since making everything explode/destroyed would be extremely work-heavy, i thought about maybe a resonance cascade (caused by dunno, just putting an object/prop into the Antimass Spectrometer) that would result in enemies spawning randomly, not all at once, all around the facility. This could create really interesting scenarios and situations, and countless gameplay possibilities.
What do you think?
Last edited by phen; Sep 5, 2018 @ 3:41pm
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Showing 1-7 of 7 comments
Josh Oct 26, 2018 @ 4:19pm 
Once a ♥♥♥♥♥♥♥ gain, The map is at a 99% Brushwork, anymore triggers , buttons, buildings, etc Would cause the map to explode, crash on you
Josh Oct 26, 2018 @ 4:19pm 
♥♥♥♥♥♥♥
phen Oct 27, 2018 @ 5:22am 
Originally posted by Dat Doge Doe W-G:
Once a ♥♥♥♥♥♥♥ gain, The map is at a 99% Brushwork, anymore triggers , buttons, buildings, etc Would cause the map to explode, crash on you
bull****, i installed a mod that literally allows to do what i just said. No crashes at ALL.
Tixium Jan 29, 2019 @ 2:48pm 
And that "mod" is?
phen Jan 30, 2019 @ 3:15am 
Originally posted by buy me mcdonalds:
And that "mod" is?
Zombie/NPC Invasion+ and Nodegraph Editor.
Ozman Jan 15, 2020 @ 12:59pm 
Originally posted by Jeck:
Originally posted by buy me mcdonalds:
And that "mod" is?
Zombie/NPC Invasion+ and Nodegraph Editor.
That's a mod, not a part of the map.
You were talking about the map. Cat-Doge-Doe answered, saying that the map creator would not be able to add anymore things to it, as the map had reached it's brush limit.

You would not be able to program that mod into the map either, if that's what you're talking about.
Marisa Kirisame Mar 17, 2020 @ 1:36am 
Originally posted by Ozman:
Originally posted by Jeck:
Zombie/NPC Invasion+ and Nodegraph Editor.
That's a mod, not a part of the map.
You were talking about the map. Cat-Doge-Doe answered, saying that the map creator would not be able to add anymore things to it, as the map had reached it's brush limit.

You would not be able to program that mod into the map either, if that's what you're talking about.
It could be used as an optional addon for this map, or maybe a smaller facility with that function.
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