Tabletop Simulator

Tabletop Simulator

Complete Mysterium (Scripted)
SilentxDream  [developer] Apr 3, 2020 @ 6:59pm
Error Reports
Current Errors:
  • When selecting "Stories" for the Third Pillar. Script can't find state id. Currently not affecting playability

Fixed Errors:
  • Hidden Zones being too high
  • Cards not being dealt in ghost area (again, specifically on low demand settings)
  • Wrong cards being dealt to ghost area
  • Ghost table disappearing
  • Cards in ghost area falling through table after being dealt
  • Hidden zones (such as ghost zone) are broken due to TTS itself. Thanks devs for fixing!!

A note: Game does not currently support rewinding time or loading a saved game. Functionality is not planned in the future unless I have the time.

Please report any errors here. Thanks!
Last edited by SilentxDream; Jan 18, 2021 @ 8:30pm
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Showing 1-15 of 80 comments
Romulus Apr 9, 2020 @ 4:07pm 
Hey SilentxDream!

Something is wrong with the hidden zones, but this may be a bug in TTS...

I described it in detail in the comments, maybe you can have a look at it?

Cheers!
Saix Apr 12, 2020 @ 9:26am 
Hello SilentxDream!

I found a little error in your script for the epilog round!

When i start the epilog-round, the different hidden-zones for the players which appear from the ground are a little bit to high, because they dont fit the bottom of the board. So other players can see the tokens in the hidden zone.

I changed the script from:

o.setPositionSmooth({center.x,1.7,center.z})

to:

o.setPositionSmooth({center.x,1.5,center.z})

Other players are now not able to see the tokens in the hidden zone. Mybe that helps!


Cheers!

SilentxDream  [developer] Apr 12, 2020 @ 12:45pm 
Originally posted by Romulus:
Hey SilentxDream!

Something is wrong with the hidden zones, but this may be a bug in TTS...

I described it in detail in the comments, maybe you can have a look at it?

Cheers!

Hidden zones are broken across TTS (not just a Mysterium mod problem) - hopefully they will fix this soon!

Interim Solution:
Load the game as the color Black (Game Master) and change all of the other colors' hidden zones to "See Through" (with the Zone tool, right click all of the zones and ensure the "See through" option is checked).
SilentxDream  [developer] Apr 12, 2020 @ 12:45pm 
Originally posted by Saix:
Hello SilentxDream!

I found a little error in your script for the epilog round!

When i start the epilog-round, the different hidden-zones for the players which appear from the ground are a little bit to high, because they dont fit the bottom of the board. So other players can see the tokens in the hidden zone.

I changed the script from:

o.setPositionSmooth({center.x,1.7,center.z})

to:

o.setPositionSmooth({center.x,1.5,center.z})

Other players are now not able to see the tokens in the hidden zone. Mybe that helps!


Cheers!
Fixed! Thanks for helping keep this mod the best is can be :steamhappy:
General IO Apr 19, 2020 @ 8:34pm 
Hey, not sure if this is just an issue when I'm play testing solo...

When I choose to use Stories as the Third Pillar I'm unable to start a game when I'm the only player: after choosing the characters the game deals out the table cards but does not set up the ghost's playing board - the copies of the cards on the tables are in three piles on the ghost's hidden zone rather than having picked out one per player and stuck them to the ghost's board.

Gives this error:
Click choose character on your character bag!
Error in script P.A.D.D
(1187,30-156): attempt to index a null value

As I said it may be because I dont have other players choosing the characters, but it does work correctly when Object is the Third Pillar.

Great looking mod otherwise
SilentxDream  [developer] Apr 22, 2020 @ 5:45pm 
Originally posted by General IO:
Hey, not sure if this is just an issue when I'm play testing solo...

When I choose to use Stories as the Third Pillar I'm unable to start a game when I'm the only player: after choosing the characters the game deals out the table cards but does not set up the ghost's playing board - the copies of the cards on the tables are in three piles on the ghost's hidden zone rather than having picked out one per player and stuck them to the ghost's board.

Gives this error:
Click choose character on your character bag!
Error in script P.A.D.D
(1187,30-156): attempt to index a null value

As I said it may be because I dont have other players choosing the characters, but it does work correctly when Object is the Third Pillar.

Great looking mod otherwise

So it sounds like the script can't find one of the decks in the ghost player area. A couple things could be wrong: the decks aren't loaded yet or your computer processing speed isn't fast enough (unlikely if you clicked the "Wait until Everything Loads" button after everything has loaded).

What are all the settings you selected?
Also, how many decks are showing in the ghost's area when the error is reported?
Pleppie Apr 23, 2020 @ 7:16pm 
Hello, i just downloaded the mod (great work, btw, this seems awesome!)
But the whole ghost zone is bugged and doesn't load (it's just the rectangles but they're gray and stuff that was supposed to load on there do not appear to be there, maybe under the table, as some of it appears when i flip the table)
SilentxDream  [developer] Apr 23, 2020 @ 8:38pm 
Originally posted by Pleppie:
Hello, i just downloaded the mod (great work, btw, this seems awesome!)
But the whole ghost zone is bugged and doesn't load (it's just the rectangles but they're gray and stuff that was supposed to load on there do not appear to be there, maybe under the table, as some of it appears when i flip the table)

Hi Pleppie, please see my second reply to this thread with the Interim Solution. I'll add it to the description as well for easier reading.
jediprime May 1, 2020 @ 9:22pm 
Hello! Excited ro give this mod a whirl, looks great!

Having an issue with player management. It seems one player is out of rhe game completely, and the game wants the intended ghost player to choose a character.

It looks like adding an extra player fixes the issue, but thought it was worth the mention.
SilentxDream  [developer] May 2, 2020 @ 8:24am 
Originally posted by jediprime:
Hello! Excited ro give this mod a whirl, looks great!

Having an issue with player management. It seems one player is out of rhe game completely, and the game wants the intended ghost player to choose a character.

It looks like adding an extra player fixes the issue, but thought it was worth the mention.

Not 100% sure what the issue is, but just going to clarify a couple things:
  • The hidden zone are broken right now which may cause the ghost to believe they need to choose a character. Ensure you're loading the game with the intended ghost as the Black color prior to starting the game.
  • Ensure you're selecting the correct number of players (I'm like 99% sure you're doing this considering the above, but just checking)
  • Make sure everyone is seated at their desired color (again, just making sure). The ghost player, host, and promoted players can click the "Choose" button on *any players'* player mat. So if it seems like someone can't click their button, it may be because of this.

Let me know if any of the above help. Otherwise, might need a bit more explanation :)
Kossalisk May 13, 2020 @ 10:30pm 
Originally posted by SilentxDream:
Originally posted by Saix:
Hello SilentxDream!

I found a little error in your script for the epilog round!

When i start the epilog-round, the different hidden-zones for the players which appear from the ground are a little bit to high, because they dont fit the bottom of the board. So other players can see the tokens in the hidden zone.

I changed the script from:

o.setPositionSmooth({center.x,1.7,center.z})

to:

o.setPositionSmooth({center.x,1.5,center.z})

Other players are now not able to see the tokens in the hidden zone. Mybe that helps!


Cheers!
Fixed! Thanks for helping keep this mod the best is can be :steamhappy:

Hi! I just subscribed to this tonight and played a game with the family. Thanks for your hard work! Just wanted to report that I still saw this same bug and was able to fix it in the same manner. I assume i have the latest version since I just subscribed tonight for the first time. Cheers
l0g0n May 18, 2020 @ 2:27pm 
With the new update, the Mysterium Ghost Board and area don't show ... anyone else have this problem?
YamiThePlatypus May 18, 2020 @ 6:17pm 
When using the setup for 4 players, on easy, with no extras, I get to the last step where players Choose their Characters and once the 3 players have clicked their buttons an error pops up saying "Error in Script (P.A.D.D. -0fc2f7): chunk_3:(1187,30-156): attempt to index a nil value" and then the PADD is stuck asking for the players to choose their characters. This also means the cards on the ghost board do not load.

When I was messing around with the game yesterday (before today's 2 updates) it worked fine, so I am guessing the new updates broke something in the script regarding players choosing their characters.
Last edited by YamiThePlatypus; May 18, 2020 @ 6:18pm
Goobo Jr. May 18, 2020 @ 7:14pm 
Originally posted by YamiThePlatypus:
When using the setup for 4 players, on easy, with no extras, I get to the last step where players Choose their Characters and once the 3 players have clicked their buttons an error pops up saying "Error in Script (P.A.D.D. -0fc2f7): chunk_3:(1187,30-156): attempt to index a nil value" and then the PADD is stuck asking for the players to choose their characters. This also means the cards on the ghost board do not load.

When I was messing around with the game yesterday (before today's 2 updates) it worked fine, so I am guessing the new updates broke something in the script regarding players choosing their characters.

Just wanted to add that I had the same issue tonight after the update with 6 players on easy with no extras. There was a hotfix for Tabletop that was released during our session but it did not fix the problem (we relaunched).
l0g0n May 19, 2020 @ 9:23am 
Originally posted by YamiThePlatypus:
When using the setup for 4 players, on easy, with no extras, I get to the last step where players Choose their Characters and once the 3 players have clicked their buttons an error pops up saying "Error in Script (P.A.D.D. -0fc2f7): chunk_3:(1187,30-156): attempt to index a nil value" and then the PADD is stuck asking for the players to choose their characters. This also means the cards on the ghost board do not load.

When I was messing around with the game yesterday (before today's 2 updates) it worked fine, so I am guessing the new updates broke something in the script regarding players choosing their characters.
I am also having the same issue where it just stops at having players choose their characters. I hadn't continued to that point yesterday because I had encountered the hidden ghost player play area first.
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