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@Dj El Marriachi: it's not a big overhaul, maybe a little one! Hope you like it :).
Also i think you should lower the droprate of resistance potions, wrath potions and magic gold stones. They drop so often i have a big stash and i'm only lvl 22 or so. Things like the magic gold stone should feel like a nice little gift, a reward.
I'm agree about health and damage. I have started an hardcore elite character and indeed champions have too much health, fights become too long.
About drop rates i'm agree, except for wrath potions, because they are dropped already with a 4% chance. 4 potion each 100 champions seems fair in my opinion, maybe you was just lucky.
I have uploaded a new version, hope you can test it soon :).
Check here last patch notes.
About resist potions, 1% chance means that each type of resist potion drop with a 1% chance, so the total chance for have a resist potion is 4% (down from 4.8%).
I have lowered it just by a bit because i think that in elite or hardcore they are really mandatory.
I have also added a new potion:
Potion of discipline: decrease damage taken by 100% for 5 seconds. Drops from normal monsters with a 0.5% chance.
I think it's very usefull for harcore characters ;).