Europa Universalis IV

Europa Universalis IV

Immersive Formables
 This topic has been pinned, so it's probably important
SpiGo  [developer] Jun 1, 2018 @ 5:47am
Bugs/Incompatibility Problems
When commenting here be sure to tell what country is effected! If you are using any other mods try to disable them first and see if you can produce the bug again. You may also want to find out what mods cause problems with my mods so I can try to fix them or at least point them out here.

Known Incompatibility:
  • Most nations adding mods may cause problems if they use the same id's.
  • Some event adding mods may cause problems if they use the same id's.
  • Most if not all large overhaul mods such as Extended Timeline will not either work or will have unintended effects such as country loops. I am not planning on supporting these overhauls atm.
Known Bugs:
  • None!
Last edited by SpiGo; Jun 5, 2019 @ 8:02am
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Showing 1-15 of 18 comments
Anglo-Dutch union can form The Netherlands if it was the Netherlands that formed the Anglo-Dutch union. A dutch AI would in theory revert right back to the netherlands the second after forming the union.
SpiGo  [developer] Jul 27, 2018 @ 2:28am 
@[De~Yupuro] Roasted_Cat Thanks for the info! ^^ Will be fixed in the next update when that comes.
tullio25 Oct 3, 2018 @ 10:19am 
When form Anglo-Dutch Union as England, discovers all world an no event to change gov.
Also you could add in decisions when forming a country to set a flag.
Egg: form Dacia with romanian culture, just set the flag formed_romania_flag
Or form angevin empire - set formed_england_flag, formed_france_flag, formed_gbr_flag (you get the point) so that the AI don't revert to the original tag
Last edited by tullio25; Oct 3, 2018 @ 10:27am
SpiGo  [developer] Oct 3, 2018 @ 3:08pm 
@tullio25 Ah I forgot to change that decision when I changed the event ids. About that revealing everything thing, it seems it could be that the decison annexes certain nations even if they don't exists so it some how shows you the whole world or something. I will fix it tommorow in a little patch. I will probably start using that flag thing since yea I noticed that it just plainly better but that will come later. Thanks for the info and the feedback!
fgf1011 Jun 5, 2019 @ 6:20am 
Thank you for making this mod. I found a mistake when I was making a compatible version for some mods. In the effect part of file Form_Aquitaine.txt, the add_permanent_claim should be give to AQI instead of ADC.
SpiGo  [developer] Jun 5, 2019 @ 6:55am 
@fgf1011 Thanks for the heads up, will be fixing that in the next patch! ^^
Orc Jun 14, 2019 @ 6:50am 
Because of this mod's recent update , it doesn't work with Renovatio Imperii
https://steamcommunity.com/sharedfiles/filedetails/?id=832132160
SpiGo  [developer] Jun 14, 2019 @ 6:54am 
@Jesus69 I might look into this if I can quickly make a fix for it since it looks like a cool mod. Thanks for the heads up tho!
Parafrost77 Jul 13, 2019 @ 3:40pm 
Hey there, trying out the mod right now, enjoying it so far. I enabled the "additional features" decision and i like it, however whenever I have 0 manpower i lose the low manpower de-buff. This actually makes it better to have no manpower to avoid the negative effects. Is there supposed to be an additional de-buff at this point, if so this might be a bug. Or is this intended? thank you!
SpiGo  [developer] Jul 13, 2019 @ 4:45pm 
@Parafrost77 Oh thats a bug there should be another modifier, thanks for pointing it out. Glad you like these additional features though! That doesn’t sound like a big fix so I can probably get it fixed today/tomorrow. :mailedfist:
Mazutaki Aug 16, 2019 @ 6:56am 
Yugoslavian Bonus Idea :"technology_cost = 0.10" should put a "-" before or otherwise you increase technology cost. I mean, if that's what you want then simply ignore this comment.
SpiGo  [developer] Aug 16, 2019 @ 6:58am 
@Mazutaki Ah that shouldn't be like that. I will be fixing it in the next patch, thanks for the heads up!
bchevy04 Nov 24, 2019 @ 1:26am 
Forming Russia with this mod enabled prevents it changing from a Principality to a Tsardom. I've only done it with Muscovy so I'm unsure if this is true for a republic as well.
SpiGo  [developer] Nov 24, 2019 @ 5:48am 
@bchevy04 Alright, I'll have a look at it, might just be that I had forgotten to update event file in my mod. I'll have it fixed by today. Thanks for the info!
Last edited by SpiGo; Nov 24, 2019 @ 5:59am
Groge Jan 12, 2022 @ 3:02pm 
when forming scandinavia it gave me a reforming the byzintine empire event and didnt form it
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