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If you don't mind me asking, how much does the mod itself add? Is it just adding items and the texturepack, or did you also create the extra areas and dungeon tiers like the Fountain and Waterfall Cave, and the Library and Pyramid and such? The last time I actually played Delver was back in 2016 when it was just Ruins>Cave>Sewer>Temple, so I'm not sure how much is you and how much is vanilla, eheh.
The new generated levels are the Library, Crypt, and Pyramid.
The new non-generated levels are the Meadow, Fountain, Chasm, Mine, Volcano, Cistern, Reservoir, Inferno, Sinkhole, Tower, Altar, Throne, and Chamber.
Aside from replacing all of the textures and sprites, a lot of data was edited to mess with the game mechanics as well, like speeding up a lot of weapons, adding new monster AI behaviors, creating some items with completely new behaviors, adding in quests, and so forth.
It's Delver's first full conversion mod, so I tried to be as thorough as I could about it. I still like a lot of the design choices in the original levels, so I decided to keep those around. Should I get around to doing another mod, though, I may be doing all maps from scratch and replace the original generated ones as well.