Men of War: Assault Squad 2

Men of War: Assault Squad 2

Men Of War Dynamic Campaign 2.0 (Read Description)
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LittleArvin  [developer] Feb 27, 2018 @ 1:47am
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What do you think about it? What could be improved?
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Showing 1-7 of 7 comments
Pau Mar 2, 2018 @ 11:58am 
It feels a little strange having, say, an M20 and a Super Pershing end up taking the same tactical space of 'vehicle', it disincentivizes using the smaller-tier vehicles a bit. However, I understand there's not much leeway given there's really only Victory Points, Infantry death/kills & vehicle death/kills to work with. I can't think of a workaround here, just something I noted.
Last edited by Pau; Mar 2, 2018 @ 11:59am
Pau Mar 2, 2018 @ 12:05pm 
For assault maps it's possible to allow or disallow certain unit sets, that could be another feature.
LittleArvin  [developer] Mar 2, 2018 @ 12:06pm 
You're completely right. But just as you said there isn't a work around for this.
Well you could make up a rule yourself. That for example light/artillery/vechiles are worth 10/25/50 Infantry. And the bigger tanks are just vehicle losses. But that would be a lot of tedious work after each battle.
Lets hope Digitalmindsoft understand the potential they are missing out on for their games and start adding it into their future games! :steamhappy:
For now it's like a TW game but whitout the best part, the campaign itself. :steamsad:
LittleArvin  [developer] Mar 2, 2018 @ 12:06pm 
Originally posted by Paugs:
For assault maps it's possible to allow or disallow certain unit sets, that could be another feature.
Yes but again, that would be very tedious for the player.
Pau Mar 2, 2018 @ 12:32pm 
Mmm, good point. It's nice being able to hop in and out of battles with minimal fuss.
Vander May 18, 2018 @ 4:57pm 
1# Try to do a geographical area map please, the squares are not optimal. Maybe 3 different maps for the three different sized armies? - This is just for emersion

2# Individual Vehicles will need to be tracked and may even support weapons. Even if it will be tedious for a person to noterize losses. At this rate I singlehandedly lost all he Tigers ever built by the reich. Basically limit expensive units or a fixed pool, unless you are lucky enough to be awarded another tiger or whatever via supply. -

3# Different Supply types /Mobile Inf./Mech Inf./light Tanks/etc.

4# Maybe talk to guys making Gates of Hell and help them impliment such an ingame automatic system?

5# Include additional factions on map. E.g If you face Allies you can 50/50 American British forces or VS Axis you can 80/20 German/Japanes Battle. For a nice touch this can change after X turns. Shuffling Supplies and Enemy Faction tiles.

6# If your force get surrounded you suffer attrition...

7# Remove option that are not valid for game mode such as manpower in Day of Victory.

8# More variables with what is available like amount of VP recuired.

9# Rollback button
Last edited by Vander; May 18, 2018 @ 5:47pm
LittleArvin  [developer] May 19, 2018 @ 2:52am 
Originally posted by Vander:
1# Try to do a geographical area map please, the squares are not optimal. Maybe 3 different maps for the three different sized armies? - This is just for emersion

2# Individual Vehicles will need to be tracked and may even support weapons. Even if it will be tedious for a person to noterize losses. At this rate I singlehandedly lost all he Tigers ever built by the reich. Basically limit expensive units or a fixed pool, unless you are lucky enough to be awarded another tiger or whatever via supply. -

3# Different Supply types /Mobile Inf./Mech Inf./light Tanks/etc.

4# Maybe talk to guys making Gates of Hell and help them impliment such an ingame automatic system?

5# Include additional factions on map. E.g If you face Allies you can 50/50 American British forces or VS Axis you can 80/20 German/Japanes Battle. For a nice touch this can change after X turns. Shuffling Supplies and Enemy Faction tiles.

6# If your force get surrounded you suffer attrition...

7# Remove option that are not valid for game mode such as manpower in Day of Victory.

8# More variables with what is available like amount of VP recuired.

9# Rollback button

I could do 1 MAYBE if i ever have the time for it. The other points will be impossible for lack of skill & knowledge, sadly enough. I would need te redesign the whole program in another program which i cannot do sadly enough. Also life has been extremely busy as well..

Sorry, i really hope i could as i would like it exactly as you described.
Maybe the original team behind this idea will redesign their idea in gates of hell or another MOW tittle. Cheers!
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