Tabletop Simulator

Tabletop Simulator

Nemesis
cory.herc Apr 28, 2020 @ 3:49am
Discovery Tokens not spawning correctly in Aftermath
I've been having a seemingly consistent issue where Discovery Tokens only spawn in the Cockpit, Hibernatorium, and Engines during the Aftermath Epilogues setup - not in any of the explored rooms on the ship.
I've tried three separate times on three separate games, with no success.

I assume there's a script that's not triggering properly, but I can't for the life of me figure out where.

Has anyone else experienced this / resolved this?
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Showing 1-8 of 8 comments
kensuaga  [developer] May 2, 2020 @ 4:32pm 
Found the issue. Here is a quick fix.
add the following below line 2418

discoveryTokenBag.setInvisibleTo({})
discoveryTokenBag.interactable = true

https://i.imgur.com/1vF0c7D.png

This will allow you to see the bag so you can manual draw them and set them in the proper places.
Last edited by kensuaga; May 2, 2020 @ 4:37pm
cory.herc May 4, 2020 @ 9:56am 
Originally posted by kensuaga:
Found the issue. Here is a quick fix.
add the following below line 2418

discoveryTokenBag.setInvisibleTo({})
discoveryTokenBag.interactable = true

https://i.imgur.com/1vF0c7D.png

This will allow you to see the bag so you can manual draw them and set them in the proper places.

Bless yr heart! Thank you.
Shemiroth May 4, 2020 @ 6:33pm 
Yeah we are having the same problem, should I edit that code while we are in the game?
lexsan82 May 12, 2020 @ 2:09pm 
What is the proper method for triggering Aftermath? I've been doing it manually which leads me to not finding the Discovery tokens. I was able to modify the code above, but I'm unsure how to trigger the function that deploys the bag.
kensuaga  [developer] May 25, 2020 @ 1:49pm 
Originally posted by lexsan82:
What is the proper method for triggering Aftermath? I've been doing it manually which leads me to not finding the Discovery tokens. I was able to modify the code above, but I'm unsure how to trigger the function that deploys the bag.

To play the Aftermath Epilogue mode you will need to start with a vanilla Nemesis game mode with no modifications. Once you start that game a button will appear on the aftermath box. Click that once you are done with your first game.
kensuaga  [developer] May 25, 2020 @ 3:32pm 
This should be patched now
Senor Misterioso May 31, 2020 @ 7:12pm 
Hi @kensuaga which file would I edit to add that script code? Is it the saved game file? I have a previously saved game our group would like to play Epilogue on, Thanks a bunch!
Senor Misterioso May 31, 2020 @ 8:10pm 
I got it figured out - I installed the Atom IDE and the TTS plugin and was then able to edit the script. Selected ''save and play' with a right click and all was good.
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