Legend of Grimrock

Legend of Grimrock

Forbidden Halls v. 1.3
Guide to this mod (spells and alchemy)
Recipes and spells have been changed from original LoG1.

Alchemy:

Healing: Flask + 2 Tar bead
Energy: Flask + 1 Blooddrop Blossom + 1 Cave Nettle
Antidote: Flask + 1 Slime Bell + 1 Tar bead
Antivenom: Flask + 1 Tar bead + 1 Cave nettle
Sulpurous (Rage): Flask + 1 Grim cap + 1 Blooddrop blossom + 1 Cave Nettle
Speed: Flask + 1 Blooddrop blossom + 1 Milk reed
Rejuvenation: 1 Blooddrop extract + 1 Tar extract
Poignant: 2 Cave nettle
Might elixir:1 Mandrake extract, 2 Blooddrop blossom, 3 Tar bead
Poison bomb: 1 Poignant potion, 1 Slimy toadstool
Elixir of Enlightment (2 sp): 1 Mandrake extract, 1 Nettle extract, 1 Grim cap, 1 Slime bell
Mind Elixir: 1 Mandrake extract, 2 Grim cap, 3 Cave Nettle
Agility Elixir: 1 Mandrake extract, 2 Slime bells, 3 Cave Nettle
Stomacfilia: Emply flask, 1 Tar bead, 1 Milk reed
Endurance Elixir: 1 Mandrake extract, 2 Milk reed, 3 Tar bead
Healing elixir: 1 Mandrake extract, 1 Slimy toadstool, 1 Tar bead

Spells:

1 2 3
4 5 6
7 8 9

Darkness 3,8
Light: 6,7

Invisibility: 2,3,8

Fireburst: 6
Shock 8
Poison cloud 2
Ice shards 1,4

Fireball 4,5,6
Frostbolt 1,5
Lightning bolt 5,8
Poison bolt 2,7

Enchant fire arrow 2,6,7,8
Enchant frost arrow 1,2,4,8
Enchant poison arrow 2,3,4,7
Enchant shock arrow 2,7,8,9

Ice shield: 1,9
Poison shield 2,9
Fire Shield 6,9
Electicity shield 8,9


Short tips:
Avoid resting, better use Crystals if possible.
Starving is ok if you do easy battles and explore for secrets.
Savescum food from snails and herders.
Potions are for emergency only.
You want high Dex and/or Shock resist.