The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Skyrim More Creature and Monster mod
CTD at Bleakfalls Temple -> Sanctum
This Skyrim More Creature and Monster mod probably might've made my game crash at the Cel loadingdoor between Bleakfalls Temple and Bleakfalls Sanctum.
I tried interferance with
  • Ultimate Hunting & Gathering Immersion. DLC by El_Tres
  • DS Extra NPCs, Allies and Creatures by Dragonscion
  • Salvaging by EL_Tres
  • SkyMoMod V13 by Dogtown1
  • JG Monsters 3.0.5 Steam ver by jackGa
  • Enemies Level Up with Player No Level Limit All DLCs Conquest of Skyrim Mod 17 by darkknight957
  • As well as a first half of seemingly unrelated mods in my load-order.
So far only your mod prooves related to the CTD. The game does synchronize with the Steam Cloud so it is not a complete crash (when i crashed on previous old videocard, the game would not synch).

The above are all Workshop mods, of which i have 56 installed. I now only have a handfull of Nexus mods, nothing special, no SKSE, no Bash, FNIS, SKYUI, Skeleton/body-mod or such.

Concearning load-order, your mod would be between JackGa's monsters and Enemies Level Up in the shortlist above. From shortlist above, Enemies level Up with Player is not as LOOT organized the mods.

For the most part i do follow LOOT order. Might well be that if i would follow LOOT completely your mod would not cause the crash. However with LOOTs load-order my Nord char would get Elves ears, black eyes and black hair which i could not change. Now there's no black hair/eyes , no Elves ears, and i do get a Vampire Race and a Dark Brotherhood follower/merchant. At the cost of 2 out of 3 player-horses that is.
In other words, i have more mod/load-order troubles then with just your mod.

I will try the Propper LOOT load-order and the other seemingly unrelated mods tomorrow or next wednesday at the latest. Expect an update to this report, i hope it's good news for this mod.
Last edited by Bumbefly (we/All); Aug 2, 2015 @ 1:05pm
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Bumbefly (we/All) Aug 5, 2015 @ 12:34pm 
I am sory but i could not find a 2nd responsable mod, yet. I'll have to un-install the Nexusmods completely to check them for disturbance. Ofcourse there has to be an other mod involved, this is Bleakfalls Barrow for cryin'out loud! If it were this mod on itself it would be raining complaints.

I have disabled the bulk of installed mods 4 times, once with my own adjustments to LOOTs load-order, once with load-order completely as LOOT prescribes, in groups of 10. And then twicemore with both load-orders all mods dis-abled except Skyrim More Creature and Monster mod.

Mods in the shortlist in my previous post are dis- and en- -abled in various combinations with & without the Skyrim More Creature and Monster mod and in both load-orders.


Ah, Armormods need a closer look too. And there's a new edition of this mod!
Originally posted by DaRealSlenderMan, author:
Comflicts: any mod thats changes the armor wraiths are wearing. causes crash problems.

Originally posted by DaRealSlenderMan, author, 21 Oct, 2014 @ 12:19am:

not responding to msot of these comments, due to a new mod coming out, high qaulity, new monsters, whole new system, and this is too old. and the new one will update, and list of monsters is wayyy longer, and yes they will be summonable, i will bring some of theseold monsters back. some i may not. depends on the animations of the corpse and normal enemy. for example, some of these have very bag animation bugs, inwhich i will not use those again.
Last edited by Bumbefly (we/All); Aug 5, 2015 @ 12:35pm
Bumbefly (we/All) Aug 5, 2015 @ 12:49pm 
Where then is that new edition?
Not among "View all shared files" here on the Workshop and the one on Nexus is taken down, message "The reason given by the author is: Too old, too many issues, and the file description was glitched.".
Lornair Oct 23, 2020 @ 6:43pm 
Confirmed in 2020 still crashes at bleakfall sanctum door
Weezer_69 Apr 16, 2021 @ 12:02am 
2021 still crashes It appears that it will never be fixed oh well
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