Stellaris
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10x System Scale
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7.209 MB
5 сен. 2017 г. в 18:35
27 фев в 15:44
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10x System Scale

Описание
"Space is big. Really big. I mean, you might think it's a long way down to the road to the chemist, but that's peanuts to space..."
-- The Hitchhiker's Guide to the Galaxy

This mod makes a number of changes, major and minor, to the game. First and foremost, the scale of solar systems had been multiplied by ten, spacing out the planets and moons to be more visually pleasing. This is largely just a perspective change; ships will still cross systems as fast as before.

The game's pre-scripted systems are randomized a bit more: many have been reworked into binaries or trinaries, planets generally have more moons, and there's more variety to the precursor and fallen empire systems. Dyson Spheres, Ringworlds, and Matter Decompressors can now be built in binary or trinary systems, and even in the same system if you so choose! Lastly, the mod adds many more varieties of multiple-star systems: you can encounter quaternary, quintenary, and sextenary systems across the galaxy, and of course you can choose to start in such a system if you desire.

For more detailed information, including mod compatibility, please see the wiki page here[stellaris.paradoxwikis.com].
Комментариев: 172
dreamwalker 18 апр в 20:19 
Load mod order, please? Is it before OR after Real Space?
Angry Canadian 9 мар в 8:38 
is it possible for you to upscale the planets and sighs of the sun similar to Real Space - System Scale.
Wdohle 28 фев в 18:54 
I will say one thing is that I love that this mod makes planets and stars seem realistically apart, but nothing else is changed so its compatible with so many other mods. The only issue is that the ringworlds usually do not look like what they're depicted as. Especially when you build them. other than that this is one of my favorites.
Dwinhak 8 дек. 2023 г. в 20:06 
Nvm it was a load order thing load yours before real space
Dwinhak 8 дек. 2023 г. в 14:43 
Found the mod that thos are from its Real Space 3.8 so your mod and his are not compatible :( they where in 3.9 so idk
Dwinhak 8 дек. 2023 г. в 13:52 
@mzilli i do run a decent amount of mods with my game tho the only fix that ive found is disabling your mod, im 2xing now on if there are any others that would interact with it

i do use your Real star systems mod but that runs fin without this one enabled
mzilli  [создатель] 6 дек. 2023 г. в 13:11 
@Dwinhak Those systems and star classes are not part of this mod; are you using any other mods?
Dwinhak 5 дек. 2023 г. в 22:36 
i seem to found a bug, some stars;
Psi Navis________Protostar
Keene__________T Tauri Star
Maxadh_________T Tauri Star
Weakuhna_______T Tauri Star
Zelonsor_________Magnetar
Iota Indi__________M Class Hypergiant

are not spawning the stars in the systems
卡尔文迪斯梅特 27 окт. 2023 г. в 6:22 
Can we replace all the broken ringworld models with good ones?
卡尔文迪斯梅特 21 окт. 2023 г. в 7:59 
Re-subscribe to resolve the issue.Was it considered to make every model segment of the ringworld colonizable while increasing the cost of the ringworld.