Stellaris
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Cyborg Portraits
   
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2019년 1월 30일 오전 6시 07분
2019년 6월 5일 오전 12시 09분
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Cyborg Portraits

설명
Localized for the officially supported languages (Deutsch, English, Español, Français, Polski, Português do Brasil, Русский, 中文).
Compatible with version 2.3.x (and should remain stable with most future updates).
If you are looking for more cyborgs, Vehk has made a similar mod named Visible Cyborgs.

Background
While playing as a Driven Assimilator in a multiplayer game, I wanted to provide a more immersive experience for me and my friends, so I started adding custom cyborg versions of the species I assimilated. Before the game was over we had a collection of 16 cyborg-versions of the original portraits. I hope it will add some flavor to the game for others as well!

Features
  • 16 animated cyborg portraits. All portraits are based on existing Stellaris species and keep their original animations.
  • As a player, you can choose from the Cyborg category whether you play Biological or Machine Empire. Portraits picked from the Cyborg category will always look like cyborgs, no matter what traits your species has.
  • The organic base portraits will convert to their cyborg counterparts if the species acquires the cybernetic-trait (either by modifying themselves or by being assimilated by a Machine Empire). This applies to both players and AI empires. If the cybernetic trait is lost, these portraits revert to the original, organic version.
  • Localized for the officially supported languages (Deutsch, English, Español, Français, Polski, Português do Brasil, Русский, 中文). This mod contains only minor texts used to describe the Cyborgs species category (compliments, children, body parts, etc.), but those have been translated to the languages above to the best of my ability.
  • You are free to use content from this mod in your own mod! Credit is appreciated but not necessary, just please don't claim that you made it yourself.

Design Credits
  • The design for the short humanoid with a chrome dome and one glowing eye is taken directly from the Terminator movie.
  • The design for the winged robot with a monitor for a head is inspired by the Robot Kingdom in the Saga-series by Brian K. Vaughan and Fiona Staples, and the robot Kanti from the anime FLCL.
  • The design of the robot with red hair and a checkered suit is an homage to a character designed by my brother.
  • The design for the bear-like robot with a oscillogram on its front is taken directly from a robot in the stop motion movie A Close Shave by Aardman.

DLC
You don't need Synthetic Dawn in order to play as one of the cyborg species. However, AI empires will not use cyborg portraits on start and will only transform into their cyborg counterparts if they are assimilated by a Machine Empire (available in Synthetic Dawn) or modify themselves via the Technological Ascension Path (available in Utopia).

  • The winged dragon reptile will be available only if you or your host has has the Anniversary Portraits (which is free).
  • The two humanoids will be available only if you or your host has the Humanoids Species Pack.
  • The two plant cyborgs will be available only if you or your host has the Plantoid Species Pack.
  • The armored starfish will be available only if you or your host has has the Leviathans Story Pack.

Compatibility
This mod adds a new category of portraits; achievements will therefor be disabled.

No original files are replaced, so the mod should be compatible with all other mods except in the following cases:
  • The mod adds a Cyborg-category to the Appearance tab in empire creation. Only one Cyborg category will be shown.
  • The mod adds Portrait Groups for the organic versions of the cyborg portraits (mol15, art14, avi12, fun3, mam1, mam3, mam13, mam14, avi9, rep17, humanoid_hp_13, humanoid_hp_02, pla8, pla11, mol17). Any other mod doing this may either not up show at all or show random portraits from either mod.


Happy cyborging!
댓글 53
Mr_Daniels 2023년 5월 26일 오후 2시 18분 
Hello Robicon, I included your Cyborg Portraits mod into my Species of Stellaris mod. Credits are included on the modpage and inside the mod file itself. Feel free to check out the mod if you would like. Thank you.
Superbius 2023년 4월 18일 오전 7시 34분 
No humans? :sad techpriest noises:
\ / Noctazar \ / 2023년 1월 11일 오후 1시 31분 
Oh boy, if only this thing could be updated and/or expanded upon by someone
Mythez 2022년 8월 22일 오전 8시 27분 
Can I use your mod files in my modpack so the community could still use your masterpiece of a mod?
Vagabond™ 2022년 8월 9일 오전 11시 52분 
Hasn't been updated since 2019.
True Guesser, Wand Bearer, etc. 2022년 6월 3일 오전 11시 55분 
Has anybody else had issues with 3.4 Overlord? I would be heartbroken if my Rogue Servitor can no longer be a toaster :'(
LordTwibill 2022년 5월 16일 오전 9시 01분 
Hey, can you please supply me with the reconstructed portraits of all the cyborg portraits? I want to use them as a reference for a setting I'm wanting to build. :)
Dukkokun 2022년 4월 26일 오후 4시 51분 
Hi! Are you ok if I include your mod in a large portrait patch (still requiring users of the patch to subscribe to your mod) but modifying some files to include the portraits in the default Paradox categories?
Grendain 2022년 3월 10일 오전 10시 38분 
Pls update for 3.3.1
Majestic Twelve 2022년 2월 9일 오후 10시 56분 
I would avoid this mod until an update can be made. Machine Empire pops using these options don't assemble which is a game breaking side effect. Had a pretty cherry start spot get thrown away because of it. Arg. Oh well...