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I tried changing lines SHIP_SPEED_SCALE = 0.0045 and HYPERLANE_WINDUP = 30 in "00_defines.txt" file.
This helps change the speed of the ship and warp jump, but I don’t know why mod file "events\communications_spread.txt" is needed. Someone please restore this mod!!
I actually think that this makes more sense than what we have now. I always found it silly how charging hyperdrives take 15 days, while the FTL travel itself only lasts 3 days max. More time travelling, less time charging please!
> Make a new mod in the stellaris launcher
> Go to documents/paradox interactive/stellaris/mods/(your mod here)
> Create two new folders called common and defines. Put defines in the common folder
> Copy 00_defines.txt from the stellaris files to your new defines folder
> Rename 00_defines to whatever you want like slower_drive
> Delete everything in the text file and paste/type this instead:
NShip = {
HYPERDRIVE_INTERSTELLAR_TRAVEL_SPEED = 1.0 # In micro updates ( 10/day )
}
> Replace 1.0 with however fast/slow you want hyperdrive travel to be. I have mine at 0.01. Like ButtJunkie mentioned below, lowering it runs the risk of breaking things but you can try to go slower.
> Enable your new mod in the paradox launcher, now hyperdrive travel should be much slower.
"HYPERDRIVE_INTERSTELLAR_TRAVEL_SPEED"
It should be 1.0 by default. Lower it - note that lowering it too low (sorry can't remember the value) will cause ships to get stuck just before entering a system. There is a way to get around that, but it requires scripting and has an effect on performance (you create a script which fires occasionally giving ships an FTL speed boost for a single day, allowing them to finish the final day of the trip).