Cities: Skylines

Cities: Skylines

85 ratings
Metro Overhaul Mod Patch [1.6.2]
File Size
0.617 MB
Jun 10 @ 4:18am
Jun 16 @ 9:07am
6 Change Notes ( view )

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Metro Overhaul Mod Patch [1.6.2]

In 1 collection by BloodyPenguin
Penguin's Transport Realism Project
24 items
This is a bugfix patch 1.6.2 for my and Lazarus*Man's Metro Overhaul mod

Just install it! :)

THIS IS NOT A REPLACEMENT, IT'S A PATCH AND IT REQUIRES THE ORIGINAL MOM! Both original mod and patch must be enabled in Content Manager!

Lazarus*Man disappeared somewhere and because of that I'm no longer able to do updates to inital workshop upload of Metro Overhaul Mod.

Update 1.6.2 (or 6.1.2 if follow original version naming)

-When required pillars are disabled in Content Manager, a warning window will popup in-game
-Fixed ground and elevated station tracks turning into tunnels on reloading a saved game
-Updated spawn points calculation for game's version 1.7
-This version should be compatible with my upcoming Improved Stop Selection (ex-MTSE)
-Some minor fixes

I can only patch C# code, I have no idea how to make assets, please don't report any visual glitches or requests for new track types. I'm simply unable to do them.

Guys, I'm a busy man and I don't have time to read through unmotivated claims. If you see your comment removed, it means that you're either wrong or you din't read the description or both. If you want to report an error, you must attach a link to your full output_log/Player.log to your comment.

GitHub repository[]

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

If you like this mod and/or want to support me you can donate here:
You don't have a PayPal account? You can use link in 'Don't have a PayPal account?' section at the bottom of donation page to donate using your credit card information.
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✪ SpookieWookie 7 hours ago 
@Mornmach I was having the same issue, MOM seems more trouble than it's worth ATM. I don't think it's BloodyPenguin's fault as he is doing his best with this patch! But unfortunately it seems to conflict with something I already use, causing serious frame rate issues when I zoom in on my cities (this is even without a metro system in place) dropping to around 15fps. Then when I try to exit to menu I get the crash like you get. It's a pity as I like the idea of a depot providing the trains and the ability to easily do above and below ground, the thing is I can always just do elevated rail with custom trains and have a seperate underground metro and not really be too bothered about the whole thing.
DigitalCity Jun 22 @ 10:29am 
Bit late but thanks so much this solves all my MOM problems :)
[eRaZe] uиĐead. Jun 19 @ 12:09pm 
whats about one way train tracks?
frostpot14 Jun 19 @ 9:32am 
Yeah, I've got blue roads and game crashes on my end. *grumble grumble*
Mornach Jun 17 @ 2:06am 
Since that fix my game crash when I "Close to Main Menu".

However, if I disable EVERYTHING else but MOM (and dependencies) MOM works - so this is probably due to some incompability.

So far I have gone through most of my mods enabling them one at a time togeahter with MOM enabled and found that MOM + any of the following makes the game crash on exit:

Less Steam
Prop Line Tool
Adaptive Prop Visibility Distance vs. Prop Line Tool ?
Airport Roads
Improved Public Transport

Don't know how to attach the output_log though.
BloodyPenguin  [author] Jun 16 @ 9:09am 
@Mornach oops, that double loading wasn't intended. fixed and updated the patch :)
Mornach Jun 16 @ 12:11am 
@FiRe (from the mod description above): "Lazarus*Man disappeared somewhere and because of that I'm no longer able to do updates to inital workshop upload of Metro Overhaul Mod."
FiRe Jun 15 @ 11:50pm 
Random question, why not just update the original mod?
Mornach Jun 15 @ 11:48am 
Minor issue: when both original and patch MOM are enabled and you select the metro station there are actually 2 menus overlaping (guess 1 from each mod).

Also if the mod could remember where I put the menu it'd be awesome :)
jarrodkriel72 Jun 14 @ 5:34pm 
hey guys just thought i'd post this here. i've spent most of today trying to figure out which mod was causing the no depot found error for monorails and the metro, i finally found out that MoreTrainTracks v0.4.1 (1.4 and more) was causing it. i've tested this fix on several saves and all monorails and metro now work correctly for me.