Stellaris

Stellaris

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The Zenith of Fallen Empires (Starter Pack)
 
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265.425 MB
May 18 @ 3:35am
Jun 23 @ 7:34am
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The Zenith of Fallen Empires (Starter Pack)

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Description
Since my original mod's release, I have received numerous request for a more...basic experience of The Zenith of Fallen Empires. So I gave it some thought and spent a good couple of hours, trying to disentangle from a complicated mod what I've been told people enjoyed, while still providing quality content that is complete and standalone. As I said before, I only intend to be actively working on a single mod, and that will be the full version. The purpose of this Starter Pack is for people who otherwise prefer using weapons from other mods, or for some strange reason did not like the full version(!) Consider those requests heard, and met.

No weapons. Just you, Ascended Empires, and a whole bunch of Fallen Empire ships.

For the full experience, please use The Zenith of Fallen Empires


Mod Features (1.0.4):

  • Fallen Empire ship and city sets (13 sets)

  • Fallen Empire ship and station types unlockable through research

  • Fallen Empire buildings unlockable through research

  • Buildable Energy Lance spaceports (Red, Blue, and Green)

  • Ascended Empires and Ascended Hive Minds (with new government and civics)

  • Ascended and Awakened Empire Subject Types (and war demands)

  • Ascended Empire war demands (Banish Ascendancy and Total Annihilation)

  • Lost Empire country type

If you are unfamiliar with these features, they are fully explained here.

Note that tech trees here are modified from the original version.


Compatibility:


Compatible with Game Update 1.7.*

If you have The Zenith of Fallen Empires, then you don't need this one.

Not using vanilla ship types or classes? Check the Ship Compatibility patch to see if it's on there.

Fight for Universe Compatibility Patch

common/subjects/00_fallen_empire_subjects
events/crisis_events_1
events/crisis_events_2
gfx/portraits/asset_selectors/room_textures.txt


Want a bit more?

The Zenith of Fallen Empires (Full Version)

Titan Weapons

Researchable Titan Laser

Titan Laser + Resized Lances


These are some mods I often play with my own:

LEX Extended

More Late Game challenges are always good! What will your Ascended Empire fight next?

Relics of a Fallen Empire

An essential for all fanatic Fallen Empire fans.

Psionics Expanded

More Psi stuffs for your Ascended Empire.


FAQ:

No.


###If you enjoy this mod, don’t forget to rate and subscribe :)


###Also LOL at the person who has the patience to thumb down every one of my mods :)
Popular Discussions View All (1)
0
May 18 @ 3:56am
Mod Discussion and Feedback
Kolyn
< >
15 Comments
[tdve]warangel Jun 20 @ 8:39am 
hey Kolyn do you take request if so can you make independence day resurgence alien ships weaponry sound and all that please thank
Hyro Jun 17 @ 1:29pm 
Thanks for this awesome mod! Really helps with roleplay. :)
Kserkes Jun 14 @ 8:46am 
how about changing attitude from AEs from Imperius when you are AE too?
Kolyn  [author] Jun 13 @ 3:37pm 
@Kserkes It's not impossible. 1) The mod in question can incorporate Ascended Empires in their coding. 2) Somebody create a compatibility patch that merges the two events together and make the mod load before both our mods, thus overriding both. That said, I'm not going to make a compatibility patch for every single mod ever. if you know what I mean :)
Kserkes Jun 13 @ 1:33pm 
Oh yes, you are right. I have multiple crises on.
I know its not mod you are really working on and its just "starter" version but could you make some kind of compatiblity patch or is it impossible?
Also almost every awakened empire is imperious attitude to me and dont want to ally.
Kolyn  [author] Jun 13 @ 2:51am 
@Kserkes I can address the Association status in an upcoming patch. I'm 99% certain that you have another mod that overrides the crisis event file for the unbidden, thus causing the issues you see.
Kserkes Jun 4 @ 3:16pm 
And I didnt get notification that Unbidden spawned and I cant discover them
Kserkes Jun 4 @ 3:15pm 
As awoken empire you cant cancel Assation status with federations.
gmbodhi May 22 @ 9:58am 
Thank you for the extra work to repackage your big mods into smaller ones that are probably not in-line with your creative vision, it's a great thing and not many people are willing to do that. It's very much appreciated!
SvenBeest May 21 @ 11:34pm 
Nice!

thank you