Cities: Skylines

Cities: Skylines

174 ratings
Puck Building (4x4 lvl 4 high res corner)
File Size
5.909 MB
Feb 11 @ 7:23am
Feb 18 @ 2:24pm
2 Change Notes ( view )

Subscribe to download
Puck Building (4x4 lvl 4 high res corner)

In 2 collections by Darf
Puck building
3 items
Manhattan growables
38 items
Please leave a vote or comment if you download this asset! This is a 4x4 high res lvl 4 corner.

About the model
One of the first buildings I made and put on the Workshop were the three instances of the Puck Building. I've started to update it quite a few times, but in the end a remodel was better. You can always follow my assetcreations on the Simtropolis forums: or on sketchfab:

This model has about 4566 tris and a 4096x512 texture , with a diffuse, shadow, normal, illumination, color and specularmap.This model has a custom LoD, which is about 178 tris with a 512x128 texture, with a diffuse, color, specular, and illumination map.

If you want this building added to your RICO buildings, add it in the settings menu, under growables. I recommend using the realistic population mod, this will calculate the amount of occupants in the building.

About the building
The Puck Building is a historic building located in the Nolita neighborhood of Manhattan, New York City. It occupies the block bounded by Lafayette, Houston, Mulberry and Jersey Streets.

An example of the German Rundbogenstil style of Romanesque Revival architecture, the building was designed by Albert Wagner, and was constructed in two parts. The north section was built in 1885–86, and the south addition in 1892–93. The front of the building – on Lafayette Street – was relocated in 1899 when the street – then called Elm Place – was widened, this was supervised by Herman Wagner. The building was rehabilitated in 1983–84 and further renovated in 1995 by Beyer Blinder Belle. The building sports two gilded statues by sculptor Henry Baerer of Shakespeare's character Puck, from A Midsummer's Night Dream, one on the northeast corner at Houston and Mulberry, and one over the main entrance on Lafayette

The building was constructed as the printing facility of J. Ottmann Lithographic Company as a seven-story structure, with a nine-story structure added on in 1892.

The building was the longtime home of Puck magazine, which gave the building its name; Originally founded in St. Louis in 1871, the magazine moved into the building in 1887 and remained there until it ceased publication in 1918.

A June 1887 fire caused significant damage, estimated as high as $30,000, including water damage to the editorial rooms used by Puck magazine. A fire in November caused $50,000 in damage after a can of turpentine caught on fire inside a finishing room where workers were producing Christmas cards.

The building later housed numerous independent printing firms and related printing services such as typesetters and a printing ink company, Superior Printing Ink. The odor of printing ink permeated the building for many years. An office stationery company, S. Novick & Son, once occupied the second floor. Notable among that firm's salesmen was Alger Hiss, the former Assistant Secretary of State, who was brought down in a spy scandal in the 1950s.

- Total model overhaul: model is now 10 meters lower, like the real building; 44,5m.
- Reduced model by 3200 tris, increased a lot of geometry detail.
- Reduced texture map from 2048x2048 to 4096x512, increased texturedetail.
- Added custom lod.

- Redid colormap.
- Some texture adjustments, texture is the same as the entrance.
< >
piiiter10 Sep 22 @ 2:02pm 
You are genius ! :) i love your work !
TheMightyBorlaug Jul 30 @ 5:11am 
These are just great! People like you are what makes Cities Skylines great :)
Россия May 7 @ 10:03pm 
Bergdorf Goodman is also a lovely building you could try.
Darf  [author] Mar 18 @ 2:17pm 
And they will miss a few props, doesnt matter that much. I can't be bothered to search a dozen orso times through 1000s of subscribed asssets, which are the same on all my buildings.
TechiCat Mar 18 @ 1:51pm 
You need to include them in the requirements of your asset to be sure. After all, I didn't have them. How would you know who does? Some people may not even realize there are some they don't have, not to mention there are some people who barely even play with additional assets and only subscribe to a few, so how would they know?
Darf  [author] Mar 18 @ 1:41pm 
They are so common everyone should have them by now.
MacTavish Feb 17 @ 6:06am 
Appletini Feb 13 @ 5:01pm 
fair enough, lol.
Darf  [author] Feb 13 @ 2:36pm 
Sorry, the old won't be back. Don't worry they will grow back. :)