Kenshi
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Populated Cities
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Jan 8, 2017 @ 10:02am
Jan 8, 2017 @ 7:33pm
25 Change Notes ( view )

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Populated Cities

Description
[Tested in Version: 0.95.11]
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IMPORTANT: For the correct installation of this mod. Subscribe and IMPORT THE GAME instead of loading it and it will already be working. Remember to save game later to keep the changes.
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Improve your gaming experience in cities!

Populated Cities significantly improves the major cities in Kenshi. This modification not only adds more citizens, it also makes them smarter and more active in the city.

What improvement?

- Cities have more citizens and are more smart. It also adds several personalities for citizens (Example: some go out more to buy than others).

- If you have a building owned in the city and a shop, the citizens WILL GO TO YOUR STORE TO BUY. 100% guaranteed.

- At the end of the day, blacksmiths leave their store to buy materials (iron, mesh heights, steel bars, etc.). If you sell them in your store they will visit you!

- Citizens have realistic schedules. During the day they walk and shop around the city and at night go to their homes to sleep or do household chores.

- Citizens visit all types of establishments in the city.

- Some citizens have better clothes and a staff to defend their family.

- Citizens buy more types of products.


What will there be in future updates?

- The bartenders and arms dealers will also go out on the streets to perform tasks (currently only the armor sellers).

- More personalities for citizens.

- Improve citizens 'dialogues to improve the players' experience.

- Upgrade the rural citizens (farms and small towns).

- (MAYBE) More buildings to improve the citizen life.

This mod has full support in its development. If you have any suggestions or find any bug, contact me. Thank you very much!
Popular Discussions View All (1)
8
May 3 @ 11:39am
Playing the Mod
CarcinosLAN
218 Comments
登峰造极扭转乾坤 Jun 9 @ 8:52pm 
Citizens must enter my room to shop, even if I change it to a private one, and close and lock the door
Reeva! Apr 7 @ 7:31am 
Mod no longer works, breaks buildings and AI, broken jobs and wandering behaviour can easily kill shopkeepers and guards when they leave the safety of their post and separate from their group. Whole cities crumble and those that don't have no value anymore, non-combat NPCs rotmaxing outside the gates.

Was good while it lasted boys.
Pyedoroshi Dec 7, 2024 @ 12:41pm 
This Mod is broken. I would like to thank Sycamore for his comment. Thanks to him, I was able to find out that this mod is causing problems in my game. This mod adds a lot of population to the city and that is good for those who want it, however, it ends up adding citizens who commit crimes, invade and break down the doors of our houses, and eventually end up fighting with our characters, and the guards do not stop them, instead they attack us and arrest us. Having a lot of people in the cities is nice but these "looting bandits" that come along with it is not nice.
maksanys1602 Nov 23, 2024 @ 1:53am 
in the cities of the holy nation, some buildings are being replaced with barracks, so I have an arms dealer replaced with barracks, is this normal or a mistake and how to fix it?
maksanys1602 Nov 22, 2024 @ 3:15pm 
в городах святой нации заменяются некоторые постройки на бараки , так у меня заменился торговец оружием на бараки , это нормально или ошибка и как это исправить ?
Sycamore Sep 30, 2024 @ 10:45pm 
Finally narrowed down why some buildings were not purchasable like they should have been to this mod. Probably also explains why I see a bunch of random peasants wandering aimlessly with "ransack the town" as their job (though they were not doing anything but running around thankfully). Oh well, that's the risk of modding a game and then not playing it for years.
DarkIceLight Sep 28, 2024 @ 3:35am 
People chill down. This mod was last updated 2017 of course it dosnt work anymore.
Please still show respect to the hard work of people. Mods are a luxurious.
6:59 Sep 24, 2024 @ 8:14am 
After the kidnapping of characters with diplomatic status, cities do not go to other factions
東雲めあり Sep 9, 2024 @ 9:42pm 
Why is “ravage the town” used in their AI?
My house is falling apart because of them.
Hidden Salami Jun 25, 2024 @ 7:07pm 
I was having an issue with duplicated merchants and I'm pretty sure this was the culprit.