Cities: Skylines

Cities: Skylines

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Flinders Street Station by Bad Peanut
 
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49.575 MB
Jan 2, 2017 @ 6:07am
Jan 3, 2017 @ 7:14am
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Flinders Street Station by Bad Peanut

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Description
Now works properly as a multiplatform station if game is updated to 1.7. No longer need any mods to specify platforms when placing lines
A recreation of Flinders Street Station located in Melbourne, Australia as of Dec 2016. By BadPeanut.

I hope you all appreciate the difficulty of balancing triangle count and detail. I think i did alright :)

I would still recommend using multi track enabler for better selection of tracks when creating lines as the default setting isn't that flexible - cannot be fixed by assets can only be implemented by CO.
There are 9 different sub buildings, stats will come when I don't need to sleep - all buildings pass the building weight test with MeshInfo (so they are all optimised)

For some fun history and exploration of Flinders Street Station go to: http://www.flindersstreetstation.com.au/

Please bare in mind this is not an EXACT replica but it is a very close recreation. there may be some terrain glitches if used unwisely around uneven terrain and a few pedestrians might dip below ground for a few seconds, you're just going to have to suspend that old belief for me ;)

I will not be taking requests for other real world stations.

I don't ask for donations but if you want to send money somewhere take a look at https://www.patreon.com/citybound - an open source city simulator in early development!
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180 Comments
BURGER_R1NGS May 22 @ 6:34pm 
I've taken a fitting screenshot of this station which you're welcome to use :)

https://i.imgur.com/ertqibD.png
Menig Torell Apr 30 @ 5:01am 
Awesome station, i use it in every city i build (y
Roadmaster '93 Apr 29 @ 10:49am 
Sorry man that with the bad peanut was ment to be a joke, okay
What did you do to your props?
I thought I could simply remove the lights with Prop It Up.....
Couldn't fix it so seems like I have to use it like it is
BadPeanut  [author] Apr 29 @ 7:44am 
hahahahaha see this aint no customer service where i have to take the usual crap people in customer service have to, I'm not making a living from this, i do it out of pure joy of sharing with people - ultimately it doesn't affect me AT ALL if you use my stuff or not, it just means you miss out on it or not, you can take what you're given (free) and use it to the best of your abilities, if that involves you needing to go the extra mile and changing it with mods to suit you that's a okay by me, just so long as you don't upload any of your own editions, because that's where the law comes in and I own every single polysurface and vertex under steam rules, (and most international intellectual rights laws)
Bad Peanut? maybe, but I provide YOU and in this case 21500 other people a FREE model for you to use with your games, that sounds pretty GOOD to me.
Have a nice day (customer service smile)
Roadmaster '93 Apr 29 @ 4:47am 
you're really a bad peanut.
Maybe I can fix the station with some mods
BadPeanut  [author] Apr 29 @ 4:43am 
1. If you don't think i put effort into my assets you're already blind from the lights hahaha
2. I don't care if you don't use this bye bish
3. yeah i took the screenshots obvs, doesn't mean I have to cater for your every need hunty
Roadmaster '93 Apr 29 @ 4:39am 
and you might notice the fact that six of your seven screenshots ARE taken with a first person camera mod
Roadmaster '93 Apr 29 @ 4:33am 
you know, some people actually put some effort into their assets
Roadmaster '93 Apr 29 @ 4:23am 
okay. Looks like I have to search another station for mky city then
BadPeanut  [author] Apr 28 @ 10:40pm 
in case you don't know, this game doesn't actually support first person cameras, they're mods, I design for the vanilla game where you view from above - so in other words i don't give a heave if you go blind down on the platform. You don't have to be viewing it from down there