Cities: Skylines

Cities: Skylines

2,443 ratings
Fine Road Anarchy
 
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0.722 MB
Nov 18, 2016 @ 3:02pm
May 24, 2018 @ 3:07pm
22 Change Notes ( view )

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Fine Road Anarchy

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Description
Compatible with Cities Skylines 1.10.0-f3 (Park Life)

This mod adds additional options when building road.

Basically Sharp Junction Angles but compatible with Fine Road Tool and better behavior when anarchy enabled.

- Anarchy (Ctrl + A): when enabled, removes all the limitations such has the slope, the height or the collisions.
- Bending (Ctrl + B): when disabled the segments will no bend.
- Snapping (Ctrl + S): when disabled you can get much closer to other roads without snapping.
- Collision (Alt + C): when disabled the road will clip objects. Buildings and paths won't be bulldozed, pillars will always be built, zoning under elevated roads will remain untouched.

The UI integrate into Fine Road Tool UI if enabled. Otherwise it gets its own window.

This mod will disable Sharp Junction Angles as they are not compatible.
This mod won't break your save games, and can be safely disabled at any time.

Source code

GitHub: https://github.com/SamsamTS/CS-FineRoadAnarchy

This mod uses detours C# library[github.com] by cope. Without it, this mod would've been impossible to make.

Thank you for:
★ rating this mod
✍ leaving your impressions below
☞ supporting me with a donation[www.samsamts.com]
Popular Discussions View All (8)
1
Dec 20, 2018 @ 2:48pm
Anarchy box not showing
AngryChicken
8
Jun 9, 2018 @ 8:55am
Some questions about Fine Road Anarchy
Joe
2
Nov 20, 2018 @ 9:48am
Anarchy Mod un-deactivatable
Etznab
< >
404 Comments
SaviourKnight KOR 5 hours ago 
bad.....
m4341 Jan 18 @ 10:19am 
I have discovered that there's another mod that also have CTRL+A mapped and they interfer with each other. The solution is to remap that mod and it seems to work as it should.
m4341 Jan 13 @ 1:10am 
I agree with the observation that it don't disable entirely when toggling back with Ctrl+A.
Pz.506 Jan 12 @ 11:28pm 
great
INK Jan 11 @ 10:23pm 
does this mod conflict with move it?
villavine10 Dec 30, 2018 @ 11:47am 
Ive been recetly having this problem where i would enable ctrl+A then disable it but building would stll clip through variouse objects. So if I enable it once it woud stay on until i restart my game. It would aso make my pillars dissapear when its disbled while placed over a road with M.O.M. tracks. plz help :/
dRuPpI Dec 29, 2018 @ 1:12pm 
hi there

I'm using this mod for some time now...... but recently some people told me it should also be cable to get rid of the "to high" restriction, for example if You want to pass mountain areas very high up. But this don't seams to work for me. What do I miss?
ButterBrot Dec 28, 2018 @ 1:49pm 
When the angle is really low, it looks ugly with many bugs. Does anyone also have this problem?
Ben Dec 28, 2018 @ 6:27am 
Really helpful mod.
GOLDEN BALLS Dec 23, 2018 @ 12:09pm 
I love this