Cities: Skylines

Cities: Skylines

129 ratings
Place Ville Marie (RICO)
   
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File Size
Posted
Updated
2.828 MB
Nov 15, 2016 @ 6:41am
May 10, 2017 @ 12:26am
2 Change Notes ( view )

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Place Ville Marie (RICO)

In 1 collection by Crazyglueit
After Dark Reboot Project
31 items
Description
Place Ville Marie located in Montreal, Canada. Large office and shopping complex in Central Montreal. Completed in 1963 (188m). Fourth tallest building in Montreal.

Scale - 1:1
Plot Size - 12x12
Main - Tris 1,840 / Texture 512x256 / Weight 4.70
LOD - Tris 124 / Texture 512 / Weight 0.33

This was requested for my After Dark Reboot Project

I did not create this model. Added illumination and changed LOD/prop arrangment.

Original Creator's Asset here


RICO
  • Category
    Office
  • Jobs
    96
  • Plop Cost
    30000
  • Level
    H2

Please feel free to comment. All feedback is considered.
11 Comments
marti_e_n Sep 3, 2018 @ 4:50pm 
I'm leaving near Montréal and believe me, this building's lighting is wrong during the night.. But, this building is great! :-)
oldf00l Jul 6, 2018 @ 3:35am 
EXcellent !
Hagron Nov 1, 2017 @ 5:18pm 
@Mike Moi aussi!

Well done.
MikeP May 15, 2017 @ 4:12pm 
i live in Montreal Well done !
Captain-No Dec 3, 2016 @ 1:46pm 
fit well in the -Canada- all in one Collection:
http://steamcommunity.com/sharedfiles/filedetails/?id=508267880
thank you, Thumbs up :anchor:
Samy Fay Nov 20, 2016 @ 7:45am 
Thank you for your brilliant work. The original built without any lights was like a black hole right in the downtown center. At last a proper mapping. Kudos for you and the original modeller.
llwater Nov 18, 2016 @ 8:42am 
I see and thanks for the explanation. Never knew such limit exist before :steamhappy:
Crazyglueit  [author] Nov 18, 2016 @ 7:06am 
Its because only 4 floors are in the texture file. The mesh is simply repeating that texture. Creators often do this with assets to keep the file size small.

For these AD updates, I am mainly only adding illumination. recreating textures files aswell would take too long.
llwater Nov 17, 2016 @ 10:19pm 
imo the building lights that repeat (every 4 floors) which makes it too well patterned and bit unnatural.Anyway thanks for the effort! :steamhappy:
Crazyglueit  [author] Nov 16, 2016 @ 7:03am 
Sure can. Ill add to it the list.