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Research Improve per Planet
File Size
0.001 MB
Aug 26, 2016 @ 4:12am
May 12 @ 6:06am
11 Change Notes ( view )

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Research Improve per Planet

Compatible with versions 1.5.1+

Planet research modifier changed to -0.002 so each planet speeds up your research by 0.2%
Population research modifier changed to 0 due to inbalance for any values over 0.05% and the limitation for the lowest modifier being 0.1%

NGameplay = {
TECH_COST_MULT_NUM_COLONIES = -0.002 # Each Planet adds +X% tech cost
TECH_COST_MULT_NUM_POPS = 0 # Each non-free Pop adds +X% tech cost

If you just want the research penalty to be removed give this mod a try: No Research Penalties
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MoistNSA Jun 17 @ 9:24pm 
alrighty my guy take care
Flame_TiJ  [author] Jun 17 @ 10:57am 
As 1.7.2 is broken for now, I will update to this version as soon as 1.7.2 is stable. You can try to use it despite the version warning. If it works, let me and the others know.
Flame_TiJ  [author] Jun 17 @ 10:38am 
I will do this as soon as possible!
MoistNSA Jun 13 @ 11:52pm 
please update this for 7.1 when it comes out my guy
GhostKitey May 12 @ 4:57am 
Awesome to now. I just wish it was easier to see where it impacted. Still, going to def be using this still, thanks again!
Flame_TiJ  [author] May 12 @ 3:57am 
It shows compatibility for 1.6 now, I just changed the supported version to 1.6.*
I tried if it works and found that the patch 1.6 didn't change anything impacting the mod.
GhostKitey May 12 @ 3:41am 
Well, 1.6 is out! Been using this, and hoping it still works for 1.6. Hoping for an update soon since they did a few changes. Thanks for all the hard work!
Flame_TiJ  [author] Apr 9 @ 6:32am 
Works now for 1.5.1_beta, please update to this version. If you still play at 1.4.* write me so I add support for 1.4.* again. Greetings!
Flame_TiJ  [author] Apr 9 @ 4:34am 
Broken for 1.5, working on a fix
Flame_TiJ  [author] Dec 2, 2016 @ 11:44am 
Well, I heard that one may alter the loading order of the mods but dont know anything certainly :/ I am sorry about that...