Cities: Skylines

Cities: Skylines

250 ratings
Mark-a-Route
 
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File Size
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9.281 MB
Mar 21, 2016 @ 12:07am
Oct 30 @ 5:38pm
48 Change Notes ( view )

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Mark-a-Route

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In 1 collection by tony56a
Mark-a-Route Signs
10 items
Description
A mod that lets you label your roads with route markers, add and replace highway signs, and much more!

Currently Supported Routes shields:
  • Interstate
  • US highway
  • Ontario highway
  • Australian national route
  • British Columbia highway
  • Generic Motorway shield
  • German Autobahn
  • Dutch Autosnelwegen
  • Chinese Expressway
  • Toronto Expressway

Controls

Labeling Roads

To label a road segment, just click on the "Mark Route" button->"Mark Road Segment", select a road segment, and set the route! Alternatively, click on a pre-existing route value to apply the same route value. You can adjust the value by clicking on the same road segment again and typing in a new value, or delete it by removing the route number.

Freeplacing signs

To add a sign, click on the "Mark Route" button->"Add a sign", and type in the route type and destination(type in "\n" without the quotes to split lines up). After clicking set, rotate the sign with the mouse using prop tool controls, and click on the location you want the sign to be at.

To add a dynamic sign, click on the "Mark Route" button->"Add a dynamic sign", and first select a road segment that you want to measure traffic at. Then, rotate the sign with the mouse using prop tool controls, and click on the location you want the sign to be at.

Video Demo for sign placement[gfycat.com]

To remove a sign(either type), simply use the bulldozer tool as normal, the sign to be deleted will be highlighted in red.

Video Demo for sign placement[gfycat.com]

Custom Textures/Replacing In-game signs

To use your own custom sign textures, and to replace in-game signs, use this guide!

Upcoming features
  • More default route shield types(European, Asian, etc)
  • More Fonts!
  • Fix lighting for sign text/shield

Adding additional sign types
Do you have a generic roadsign prop that you'd like to use with Mark-a-Route? PM me with the workshop info, and I'll get it in the mod!

Acknowledgements
A lot of thanks goes out to

Thanks to various Wikipedia contributors for their Highway shield blanks![commons.wikimedia.org]
Source Code[github.com]
Popular Discussions View All (5)
57
Nov 29 @ 12:50am
PINNED: Bug reports
tony56a
6
Jul 3 @ 8:16am
No signs in combobox
DeznekCZ
9
Mar 20 @ 12:39pm
PINNED: How to configure dynamic sign messages
tony56a
< >
309 Comments
Sonoma_Law Dec 10 @ 12:07pm 
This Is actually Pretty hard to use, Not sure what to do. (e.g. Custom Exit Names and More Text/Custom Textures)
Nussbaum Dec 10 @ 8:08am 
lol
Kombat Wombat Dec 6 @ 9:50am 
Mache, I have/had the same issue. Per the author is doesn't work on OSX, which sucks because it used to.
Simoms Dec 3 @ 3:03am 
i mean a label thats red
Simoms Dec 3 @ 3:02am 
@Piroksen there is a Dutch sign, it´s red
macheff03 Dec 2 @ 5:47am 
I am on a mac and ever since a long time ago the text has been purple its insane please fix this i used to always use your mod

Piroksen Dec 2 @ 1:08am 
Great mod! However, I don't understand why it states that "Dutch Autosnelwegen" are supported, yet I see not Dutch plates integrated nor any source to manually integrate them. Is this no longer supported?
xnavytc Nov 21 @ 1:58pm 
I cant get the highway sign to have a left turn exit arrow?
Mumsy Buckson Nov 18 @ 2:48pm 
Whenever I try to demolish one of my old signs, it comes up with this error and won't go away, no matter how many times I try to click out of it:

Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details

Please fix.
Mike Nov 12 @ 4:44pm 
That´s a question for me too. Vanilla highway signs are a pain in the ass if one is using your fantastic mod to make his own signs. Is it possible to get rid of them ?