Insurgency

Insurgency

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doi_ps7
   
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Maps (co-op): Checkpoint
File Size
Posted
Updated
169.246 MB
Feb 16, 2016 @ 12:31pm
Jun 8, 2016 @ 12:47pm
14 Change Notes ( view )

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doi_ps7

Description
Hello guys,

i want to introduce you the Day of Infamy (D.O.I) version of my Insurgency 2 map named

Pruefstand-VII (ps7)

based of my projects:

-PS7 COD5 WaW Multiplayer Map[www.level0soft.com]

-PS7 COD5 Zombie Mod Map[www.level0soft.com]

-PS7 COD4 Multiplayer Map[www.level0soft.com]


Ingame-Console Name: doi_ps7


Supported Game Types:

# COOP

- Checkpoint

# PVP

- Invasion
- Push
- Firefight
- Skirmish
- Occupy

Description:
Test Stand VII (German: Pruefstand VII, P-7) was the principal V-2 rocket testing facility at Peenemuende Airfield......

This scenario served me as an inspiration for this map

It is not a 1:1 conversion.

Additional info:

Test_Stand_VII - Wikipedia Link EN:[en.wikipedia.org]

V-2 - Wikipedia Link[en.wikipedia.org]

A4 (V2) camouflage paint[www.luftarchiv.de]

level0soft[www.level0soft.com]

free-rebel-squad[www.free-rebel-squad.de]

Additional use ww2 models and textures:

- searchlightspot
moroes - be-moroes@hotmail.com - www.bidoulmarc.be

- v1 with launching ramp, gas pump, radio, antenna and radar, sentry_box, gate
Kane - kane1st@hotmail.com
Cpt Ukulele - theuke2@gmail.com - www.theuke.net

- V2 Rocket
ProgSys - http://www.gaming-models.de


YouTube Video Link

Non Workshop Download:[www.free-rebel-squad.de]


Have fun

[FRS]=Freddy=
Popular Discussions View All (1)
20
May 29, 2016 @ 1:50pm
Having a problem getting this map to show in my DOI server
=BB= Pudfark
38 Comments
xPumaFangx Aug 26, 2021 @ 6:46pm 
I am getting a out of memory bug while playing on this map. I do not know why. The problem repeats.
=Freddy=  [author] Jun 8, 2016 @ 12:52pm 
Version: 1.4 Beta releast

- Fixed Displacements errors

- Adjusted soundscapes

Have fun

[FRS]=Freddy=


Version: 1.4 Beta releast

- Displacements Fehler behoben

- Soundscapes angepasst

Viel Spass

[FRS]=Freddy=
=Freddy=  [author] Jun 4, 2016 @ 5:00pm 
Hi, Gator
I think like the most, reading the numerous instructions and learning by doing. :)
Jerrboyy Jun 4, 2016 @ 2:17pm 
Where did you learn to make maps
=Freddy=  [author] May 31, 2016 @ 2:05pm 
Version: 1.3 Beta releast

- Some minor errors fixed

- Adjusted Capture_Zone "G-ustav" (V2 Tower).

- Adjusted security spawnzone3

- Adjusted security spawnzone4

- Adjusted security spawnzone6


Have fun

[FRS]=Freddy=


Version: 1.3 Beta releast

- Diverse kleinere Problem behoben.

- Capture_Zone "G-ustav" (V2 Turm) angepasst.

- Security Spawnzone3 angepasst.

- Security Spawnzone4 angepasst.

- Security Spawnzone6 angepasst.


Viel Spass

[FRS]=Freddy=
=Freddy=  [author] May 29, 2016 @ 7:52am 
Ok ! Thx, will be fixed in the next version :)
Sinter. May 29, 2016 @ 3:39am 
https://youtu.be/huCtt9TxcOc
Out of map from afaik all the watchtowers
=Freddy=  [author] May 27, 2016 @ 12:44am 
Hi welby

Thank you, :) but my map has a simple design in contrast to the other custom maps.
For example Resistance, Bridgeatremagen, Metz, or Iron-Cross, these are really fantastic.

This shows me, nobody needs games as battlefield > 2, with maps by mercy of the puplisher
and always the same building models. :steamsad:

But that's my opinion !

By the way, there also exist other versions of my map

Take a look here :)

https://www.youtube.com/watch?v=J6K9Qb7ObEg
welby May 26, 2016 @ 2:30pm 
best map i've seen:Lenin:
=Freddy=  [author] May 22, 2016 @ 12:45pm 
Version: 1.2 Beta releast

- solved "client crashes after map change"

- Replaced various textures

- Adjusted soundscapes


Have fun

[FRS]=Freddy=


Version: 1.2 Beta releast

- Problem "Client stuerzt beim Mapwechsel ab" behoben

- Diverse Texturen ersetzt

- Soundscapes angepasst

Viel Spass

[FRS]=Freddy=