Men of War: Assault Squad 2

Men of War: Assault Squad 2

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RobZ Realism mod
 
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3,663.866 MB
Jan 28, 2016 @ 9:00am
Sep 30 @ 6:46pm
68 Change Notes ( view )

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RobZ Realism mod

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Description
Realism mod made by RobZ, and credits to Warfare11.
Mod Group
IF IT CRASHES WHEN YOU ACTIVATE, DISABLE ALL OTHER MODS
This mod includes gore-mod, using gore mod seperately can cause issues.
Play 1944-1945 in multiplayer for the best balanced experience.
This mod is a mix between realism and balance.

Latest version : 1.26.7
This is a Multiplayer mod (vanilla skirmish missions can have issues)

How to install:
1. Subscribe
2. Wait for it to download
3. start the game, go to options/mods and activate the mod (if the mod is not there restart the game)
4. Play

Some changes this mod brings:
- Infantry damage is now based on hitboxes, not weapon damage. So it makes a differance if u hit the head, body, legs..etc.. Also depends on the weapons they get hit by, pistol / smg, stg, carbine, mg / rifle, .50 HMG.. and so on
- Redone vehicle mobility to make tanks and armored vehicles act alot more realistic
- Redone tank damage system, alot more events and stuff that can happen to tanks. (cook offs, fuel fires, internal damage, spalling..etc..)
- New FX for alot of stuff
- Added new historical shells (like APC,APCBC,HEAT,WP.. and alot more) for tanks and guns with realistic data and behaviour. (credits to skr for some new shell models)
- New infantry skins (credits to Mandingo for the models , textures by Krieg_Strudel)
- New vehicles and units (huge credits to Normand and his Valour mod, credits to GSM and skr)
- New sounds
- Increased ranges. 50-140 for infantry weapons. 140-250 for cannons and tank guns. 240-790 for artillery (depends on what artillery piece and the real life range)
- Redone accuracy and penetration drop curve
- Redone veterancy and weapon levels. AS2 levels was from 1-5, now its from 1-10 and different nations have different level troops which is reflected by price.
- New maps (blue highlighted is from Normand and his Valour mod, green highlighted is from GSM so credits to those)
- Weapon jamming. Small arms now can now jam (credits to sonne for this script)
- Many many small changes which I have forgotten at the moment or just too much to write down


This mod has no missions in it, but if you want to make missions with the mod you're free to do so.

Check out The Shermanator , Warfare11 ,
Raptor , DiplexHeated and BaronVonGamez
as they have made videos using my mod.

Report bugs if found in bugs discussion.
Popular Discussions View All (573)
31
4 hours ago
Visigoth14
Plankalkül
2,619
4 hours ago
PINNED: Bugs
RobZ
1
9 hours ago
Machine guns broken?
Spitfire109™
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6,525 Comments
Me'me's. Oct 14 @ 5:33pm 
Why isn't there a Pz. II :(
HANDLAMPE 812 Oct 14 @ 7:41am 
Thank you for your Work, for that great job and for this Mod! I hope you never Stop somehing Like this! Really thank you.
sir_bumpkin Oct 13 @ 6:26pm 
robz is not working for me at all i keep having this dds dxt error
Two Birds, One Hero Oct 13 @ 5:51am 
Yo RobZ I just got a tiny request. Could you please give Stationary MG's their full auto mode back? MG's like the Japanese ones are very weak and only Heavy MG's like the 50 Cal or the German MG42 are MG's worth to buy. Hope you read it. Have a nice day!
Vander Oct 13 @ 3:36am 
Guys - I still Spawn with 50+ crew outside my Ostfront faction Sdkfz 7/2 3.7cm - It's not as fun as the previous 40 times now.
DARIOcaptain Oct 13 @ 2:54am 
how can I make my own customizable skirmish battles like in valour but i want to make them for RobZ?
Mr. Yoda Man Oct 12 @ 8:47pm 
Make Bradenburger a regular unit please
Vander Oct 12 @ 3:53am 
lol Sdkfz 7/2 3.7cm - Spawn it please - I also have HIRN (L). I get about 50 crew outside the vehicle lol
Doge Oct 12 @ 3:01am 
Why when I active robz (1.26.7 version of the mod) it crash my game? Can some body help. :krfloppy:
The2lied Oct 11 @ 9:15pm 
"Realistic" vehicles, so trucks going 2km/h on roads... nice