Cities: Skylines

Cities: Skylines

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Road Island.
 
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6.683 MB
Nov 11, 2015 @ 8:58am
Nov 12, 2015 @ 9:48am
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Road Island.

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Description
Sick of dealing with transit issues, I designed this map so i could build a giant sustainable city for a population of over 100000 and get all the achievements. I loved it, so i give it to you.



- A map full of all the highways and resources your are going to need.

- Transit issues solved, enabling full functional big cities.

- Train tracks.

- Airplane routes.

- Sea routes.

- Suitable for a great dam (a sustainable power source).

- ACHIEVEMENTS ENABLED.

- No Cheating.

- Worked for me. The best map for giant cities.


WILL EVOLVE ACCORDING TO FEEDBACK. THANK YOU.
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14 Comments
Jazz  [author] Apr 10 @ 8:56am 
If your traffic issues start before reaching 10.000, i'm afraid you are not planning your first urban core in an efficient and balanced way. I'm telling you, there should be no problem reaching more than 100.000.
mowglisid Apr 7 @ 9:19pm 
WAY WAY WAY to many big loopys all over... no actual starting spot.... made a 9.2mil sim city on this map.... traffic so backed up i had to start over.... this time i had 52.1mil sims..... i had to make a level 25 twister to clean up the traffic AND YES I HAD SO MUCH PUBLIC TRANSIT I MADE OVER 2.54 TRILLION DOLLORS WORTH OF IT!
ronnie_gu Feb 2 @ 7:30pm 
good .i am looking for it
Cheesygrinballoon Sep 30, 2016 @ 5:24pm 
not bad...
Philla Vanilla Jun 11, 2016 @ 2:44am 
Wel i like it, in my opinion making roads sucks so this is a great oppertunity for me THANKS
panda Feb 18, 2016 @ 8:47am 
i cant seem to build a dam properly. it keeps spilling over the sides and flooding the cities
Jazz  [author] Jan 8, 2016 @ 1:50pm 
I'm sorry but i don't really understand your problem, since you can connect new roads all along the existing ones and start anywhere you need. I suggest some main roads crossing each square.
309323668 Dec 26, 2015 @ 3:43am 
Seriously, I don't know how to start on this map.

Where to start the road entrance
Jazz  [author] Nov 20, 2015 @ 6:40am 
The train paths were a late add. I had no problem using them and having a few stations attached, but I'll look into it and probably redesign some train paths and crossings.
RickJamesLich Nov 19, 2015 @ 12:08pm 
Lots of good work went into this, the issue I found is the rail system (some curves are disconnected) is pretty tangled.