Cities: Skylines

Cities: Skylines

1,175 ratings
Advanced Vehicle Options (AVO)
File Size
0.077 MB
May 13, 2015 @ 11:27am
May 28 @ 3:23am
81 Change Notes ( view )

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Advanced Vehicle Options (AVO)

Compatible with Cities Skylines 1.7.0-f3 (Mass Transit)

This mod let you customize various options about vehicles.
To access those options simply click on the vehicle icon at the bottom right of your screen (next to the policy icon).

Mod options
- Hide the user interface: Lets you hide the UI completely if you feel like you are done with it and want to save the little bit of memory it takes. Everything will still be functional.

Vehicle options
- Max Speed: Lets you change the maximum speed of the vehicle. Please note that due how the game simulate the traffic, vehicles may not reach their maximum speed (ie. road speed limits).
- Acceleration/Brake: Lets you change how fast the vehicle accelerate/brake.
- Colors: Lets you change the color scheme for that particular vehicle type. When a vehicle spawn a random color is chosen between those 4 colors.
- Allow this vehicle to spawn: Pretty self explanatory. Be careful, disabling all vehicles of a particular service will prevent it to work as no vehicle will be able to spawn. Make sure you have at least one vehicle available for each category.
- Replace last car with engine: Allows you to make the last car of a train be an engine. The engine is automatically reversed. Now automatically applied to existing trains.
- Capacity: Lets you change the capacity of the vehicle. Note: bigger cargo/garbage capacity is not necessarily better. Cargo/Garbage collection needs to be dispatched across the map so the more vehicles you have the better, as long as the road network can handle the load. You don't want the capacity too low either as it will generate a lot more vehicles. Try to stay close to default vehicle values.

- Reload: Restore the backup configuration file created when loading the game or using the Save button.
- Save: Save a backup of the current configuration.
- Remove vehicles: All existing vehicle instances of that type, driving or parked, will be removed. Hold Shift key to remove ALL vehicle types.

You might also want to check out my guide:
How to Replace default vehicles with custom ones

Configuration file
The configuration file can be found at
If you wish, it is possible to open and edit the file with a text editor (ie. notepad).

Other mods like Improved Public Transport, Transport Line Manager or Service Vehicle Selector can still spawn disabled vehicles. This is intended behavior because they offer greater spawning control. Use them to configure which vehicles you want to spawn instead.
Does not alter game save files in any way.
Can be disabled/removed at any time.

Known issues

Source Code

Thank you for:
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THIS MOD IS NO LONGER WORKED ON. Asking for improvements/fixes/compatibility issues is pointless. I'll however make an effort to keep the mod working, if possible, with major updates of the game (I don't own any of the DLCs).
Popular Discussions View All (3)
Aug 24 @ 4:03pm
PINNED: Not Working ? Post your Bug Reports here
May 20 @ 12:49pm
Guidelines for accurate use?
Mar 5, 2016 @ 2:14pm
PINNED: F.A.Q / Troubleshouting
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kingmar8.msu Sep 10 @ 7:40am 
As an update, in case anyone else has had the issues mentioned in my previous post, there was a stadium asset that was conflicting with this mod (a modder-made game-day stadium) as well as conflicting with the Concerts & Match Day DLCs. Specifically, the asset was causing the concert venue and other match day stadiums to have a visitor capacity of zero if they were plopped after placing the asset in game, and causing the concert goers to disappear instead of visibly stay at the concert.

After removing the asset in-game and completely unsubscribing from it , I had to clear all vehicles to get the capacity numbers back, and delete the concert venue and any other match day stadiums & place them again to get the visitor capacity back and stop the disappearing concert goers.
Distanced Sep 5 @ 3:34pm 
I wish we could add cars with this mod
benzoll Aug 25 @ 3:26pm 
v 1.8: mod working.
kingmar8.msu Aug 24 @ 4:12pm 
Is anyone aware of any mod or asset that would cause multiple public transport vehicles not to load passengers at all? I've had a problem over the last few weeks where most vehicles do not respond to capacity changes I make in AVO (some keep loading at default values, while others will not load at all, while a small number load at the capacity i have set in AVO; all vehicles display AVO capacity regardless of whether they actually load at that capacity or not; issue happens across all public transit types & lines with no clear pattern). Ive noticed a flicker in the passenger number when vehicles try to load, as if the mod is trying to work but being blocked or reset to zero.

I've tested most of my mods (all have run perfectly for months to years with AVO without issue), so Im mostly convined that there is a bad asset causing this? If anyone has experienced this or has a solution, please share. I'll keep testing mods & recent assets & update if I find the issue.
Kenneth Aug 24 @ 2:34am 
Calm down mate. Many vehicles cannot be recolored
RetroTyger Aug 23 @ 4:03pm 
ALL of my trains are still DEFAULT fucking orange...PLEASE... Help!
RetroTyger Aug 23 @ 3:51pm 
I cannot switch colours on vehicles AT ALL. Pressing "Save"... Pressing enter, tried everything.
RetroTyger Aug 23 @ 3:51pm 
I cannot switch colours on vehicles AT ALL. Pressing "Save"... Pressing enter, tried everything.
Kenneth Aug 23 @ 7:50am 
@Leonord curse
Change back to default levels and it will work
Leonord curse Aug 23 @ 4:44am 
This mod is now broken. It breaks planes' paths. They cannot land and they fly at earth level after takeoff sometimes.