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I am using it to get RID of the goofy names, both default and mod, in favor of just generic labels: High Density Commercial, Industrial, etc. It's much simpler and less distracting than seeing "Frank's Fish Fry Factory" buildings, three in a row.
Same for residential. Who cares who lives in the house? Which often does not match the names of the people walking into them? High and Low Density Residential is all that I need to see.
Thanks for this mod. It solved a little problem that, with frustration building, was becoming a big problem.
With the way this mod works, it would probably need some help in determining what buildings with static names to rename, then have separate lists for each of those categories.
I don't see myself doing this work anytime soon, but the code is publicly available for anyone that wants to give it a try.
I mean the default name of buildings. Often just modded buildings have names like "2x4 Parking Lot". I would like the 2x4 to be gone.
In the game I always have to rename the parking lots.
Is it not possible to rename this in a code, so that the building names sound normal again?
If you mean a way to rename the buildings, I think you can do that in game already by clicking on the name!