Cities: Skylines

Cities: Skylines

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Turning Torso HDR L5
   
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2.537 MB
19. mars 2015 kl. 6.38
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Turning Torso HDR L5

I 1 samling av ArakanI
ArakanI's creations
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A level 5 High Density Residential version of Turning Torso.

Uploaded by request. Might look really weird due too it's size.

Images are of the Uniqe version: http://steamcommunity.com/sharedfiles/filedetails/?id=409893065
16 kommentarer
rovaira2 1. mars 2016 kl. 21.07 
An AD update would be awesome.
WalrusInAnus 15. nov. 2015 kl. 5.29 
Hello?
WalrusInAnus 16. okt. 2015 kl. 9.43 
Are you going to update this for After Dark?
GordonDry 26. mars 2015 kl. 14.03 
LOD vertex count high (2351 > 640): Turning Torso HDR L5_Data [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Mesh.vertices is too large. A mesh may not have more than 65000 vertices.

(Filename: Line: 840)

Mesh.normals is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.

(Filename: Line: 892)

Mesh.tangents is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.

(Filename: Line: 915)

Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.

(Filename: Line: 951)

Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.

(Filename: Line: 989)

Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 286848, VertexCount: 0

(Filename: Line: 1161)
Embla 25. mars 2015 kl. 13.52 
Wooo! Skåne!!!
D-B-9 25. mars 2015 kl. 5.34 
nc
SeekNTickle 24. mars 2015 kl. 9.51 
2x4. Looks great but as of right now this is the tallest residential building and sticks out too much. Plus zoomed out it loses its texture and is really not appealing.
𝓢𝓵𝓪𝔀𝓪 22. mars 2015 kl. 3.02 
How big is the base? :highlvl: 4x6?
hashimoto4life 20. mars 2015 kl. 4.52 
So sweet. Would love to see more growable high rises.
Sushi4000 19. mars 2015 kl. 12.26 
@Arakanl
Thank you :) i was lost between the two files that is why :)
also it is a bit sad that you cannot make bigger buidings, it looks very small in game and yes....a bit weird.. why is that? cannot it be changed? cannot you talk to the devs?