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Mercenaries Simple Rework
   
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Sep 1 @ 7:30am
Sep 2 @ 8:52am
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Mercenaries Simple Rework

In 1 collection by Marcusec
Simple Rework
31 items
Description
Mercenaries is one of my favorite feature in Kenshi, unfortunately they are kinda weak so I decided to give them some love in staying Vanilla friendly. I improved their stats and gave them more gear to wear.

Human mercenaries stats:
-Combats stats 35 ->46
-gear good -> 0%chance upgrade
-weapon rank ancient
-Squad number before: 5-7 Now: 6-10 (in x1population)
note: Human mercenaries are weaker so they got gear quality good and a bigger stats increase. It's the mercenaries that you can find in Holy nation.

Mercenaries stats:
Combat stats 35 -> 43
Gear Standard, upgrade chance 15%
Weapon rank 75% ancient 25% catun

Mercenary Heavy:
Combat stats: 40 -> 49
Gear Standard, upgrade chance 33%
Weapon Rank ancient 50% Catun 50%
Note: Heavy Gear

Mercenary Captain:
Combat stats: 45 -> 57
Gear Standard, upgrade chance 50%
Weapon rank Catun
Squad number before 5-7 Now: 6-10

I didn't change their spawn rate neither locations.
I higly recommend to use this mod with "More Mercenary Contract Options" the mod is functional and is also compatible with my other mercenaries mods, I didn't create my own since I find tedious to create new dialogue packages.

Importing isn't mandatory but is highly recommended (help keeping you data healthy)
note: If you don't important and already have some mercenaries loaded their stats will MAYBE be increased but their gear will remain unchanged.

If you like mercenaries feature you might also be interested in my other mods:
-Hive Rework https://steamcommunity.com/sharedfiles/filedetails/?id=3556519872
-Nomads Rework https://steamcommunity.com/sharedfiles/filedetails/?id=3557713228
-Shek Mercenaries https://steamcommunity.com/sharedfiles/filedetails/?id=3560184292

Mention to great mods that you might see on my screens:
-Nomad cape
-Radiant Better Face And Eyes
-Heavy weapon combat stance
-Stowage packs (sword roll)
-Shiny Armor
2 Comments
Marcusec  [author] Sep 1 @ 5:36pm 
Hello, if another mod add some armors it will just add more armors to wear on their Clothing list and then when they spawn it will randomly choose gear in this clothing list (in fact no it's relative chance but it's easier to understand so let's say randomly) and they will indeed have the stats change so it's not really a problem. A lot of mods edit the same units.
Cross Sep 1 @ 4:44pm 
Hi! Interesting mod! I think mercenaries are super interesting as well. I had a question before installing though. I have another mod that changes the mercenaries' armor; if I load that after your mod, will they keep the modded armor while having the stat changes from this mod?